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オリジナルの投稿元: What should be added to upcoming halo games
BerzerkCommandoにより編集済み: 5/13/2013 9:47:08 PM
5
-Far Cry 2 styled map editor. -Larger maps for vehicles. -Large maps that have the Elephants on them. -Maps that have controllable things. Like being able to open and close a gate. -Maps the have things that block off parts of the map for a little bit. For example in Black OPS that rocket on launch that is taking off. When it is taking off if you go in that area you will die so it blocks off that part of the map. -Campaign levels to be a lot more open. In every Halo game the levels are on rails. You just keep fallowing a path to the objective -Less kill zones. Halo 4 is filled with them. For some of the maps you can't even jetpack up for a few seconds without hitting one. And they having them in areas that they shouldn't even be at. For their Valhalla remake they have on on top of that rock across the water on the right side of the map. You are still inside of the map and the enemy players are still able to kill you. So there shouldn't even be one up there. -Return of the Guardians. They are a creative forum of death barrier. For the size of Halo maps there's no reason why they can't have them brought back. It's just laziness. The other thing is that you can base gametypes off of them like the ones on Sandtrap. -32 players. It would be nice having more people for custom games. -A spin off game that's a version of Star Wars Battlefront 2. I would love to have a large scale Halo game which also has space combat.
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