Good point. I like the Shader from Equilibrium, but I personally prefer looks where blue is the primary color, which is why I brought up Metro Shift. Metro Shift would be my absolute favorite Shader if it was more consistent. I don't know if you've noticed, but it does this weird thing where it adds this strange bronze-ish color to certain surfaces, which doesn't appear on the icon and certainly doesn't fit with the other colors. That almost ruins the Shader for me and makes it really limiting. I'm starting to wonder if the people who design Shaders in this game just use some kind of AI program to decide how Shaders should apply to armor, because I just can't imagine how a person could look at a Shader not working how it's advertised and then say "yeah, that's good, we'll keep that." Just doesn't make any sense to me.