[quote]My original post is up could you quote the part where I said silence was unnessary… [/quote]
--> [quote]Change it to a single annimation there’s no need for the silence part of this super[/quote]
[quote] No person in the world can see behind themselves no matter what your KD is [/quote]
That's what radar and game awareness is for.
[quote] Using Wicked implement at a ttk of .7 seconds and Aisha’s Embrace near the same against a super that takes 1.6 seconds to cast both animations [/quote]
And you get 53% damage resist in super, meaning it takes them about double that ttk to kill you. You'd even have time to turn and hit them with the squall before they would ever manage to kill you.
[quote] Cmon I’m not asking for the world here just change the animation to one [/quote]
And I said it would be nice if you could just trigger the squall manually like any golden gun shot. That would allow you to cast it faster or slightly slower, however you wanted. There is no benefit in putting it into one animation however.
[quote] Btw I said “annimation” not damage not remove g anything other than the annimation which was my OP[/quote]
You can stall enemies with silence and kill a group with squall on the other side.
You can kill one with silence and still block a doorway / area with squall.
You can get two kills with two axes that do huge chunks of damage.
You can kill two supers (or have another shot at a roaming one in case you missed the 1st axe)
You can kill a well sword or even two and another player whether they are in super or not.
Simply making one axe that does 1700 damage is not the same in pvp. It does not have the same utility.