And just how are Bungie able to know what players are upto in their day-to-day lives?
They don't.
It's up to the palyers to make the time if they so wish. It's not hard.
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[quote]And just how are Bungie able to know what players are upto in their day-to-day lives? They don't. It's up to the palyers to make the time if they so wish. It's not hard.[/quote] Well the majority of ppl go to school/college or work full time. Most adults have children. It's no coincidence that the ones who hit max level and obtain everything within in a week, don't work. Which ofc is the minority.
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[quote]And just how are Bungie able to know what players are upto in their day-to-day lives? They don't. It's up to the palyers to make the time if they so wish. It's not hard.[/quote] They can make a game that has difficulty levels, genius. They have thousands of metrics that show what people want and still they do that other thing ...
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Yeah, and if you change the difficulty levels on the game, not just selecting the pre-selected difficulties actually put you in a custom match where you don’t have match made and then you have to play the game meant for three players as a solo. So no customizing the difficulty is also very limited. What people are suggesting is that they have a separate very hard difficulty for the people who want to have an extreme challenge and leave the average player to select the hard difficulty which should be tuned correctly to the player base. I’m not sure why these concepts are challenging to you. I don’t think they are I just think that you want to be confrontational and that you have to be that way because you can’t let anyone in. There’s a sense of extreme vulnerability here that would be very helpful for you to look at. I used to be the same way, taking everything as an offense and lashing out wherever I could. Then I realize that I’m taking things far too personally.