Stop locking rewards behind absorb difficulty levels.
Shooting tanky enemies that take 5 minutes to kill is not fun.
Being 1-shot by red-bars is not fun.
Revive tokens are not fun.
We are the GUARDIAN. Make us OP. Give us good loot.
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#destiny2
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2 通の返信More power fantasy …. Revive tokens removed… these two actions alone would be such a significant improvement
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1 返信Halo is way harder than destiny unless you're playing on easy. I was just playing halo 2 with my brother over Thanksgiving and realized: if halo came out today all yall would complain to high heaven about it being too difficult.
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1 返信In halo you actually feel kinda weak unless you play in easy mode tbh. The ennemies from halo are way stronger than any from d2. First : the AI is way different, halo ennemies wont stand still in your abilities or while you are aiming at them. They will dodge almost 100% of the time, while always rushing you when you are low hp. Especially reach elites, they were savage and reacted to everything you were soing.
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3 通の返信Guardian, Archon Of Lightにより編集済み: 12/8/2025 12:14:32 PMI don't feel powerful in Flood missions, feels like I am in quicksand, no matter how many I kill, a thousand replaces them
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6 通の返信[quote]Stop locking rewards behind absorb difficulty levels. Shooting tanky enemies that take 5 minutes to kill is not fun. Being 1-shot by red-bars is not fun. Revive tokens are not fun. We are the GUARDIAN. Make us OP. Give us good loot.[/quote] You’re far weaker in a halo. Enemies do not take long to kill. Not even bosses. No red bar is going to one shot you.
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6 通の返信[quote]Shooting tanky enemies that take 5 minutes to kill is not fun.[/quote] My man never fought a Legendary Zealot with two sticks and a rock