Awesome job Bungie much better than EOF especially the gameplay elements. The cutscenes looked awesome too. All the new weapons are amazing.
I must say it felt way too easy for legendary though and it was way too short. Please don’t start going back to short easy campaigns. Please witch queen should be the guide for how you make expansion campaigns. We wait a long time to get new campaigns so the longer they are the better.
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19 通の返信
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4 通の返信Does tha campaign get better. Ive done like 3 missions ans its taken 2 days because its been a snoozefest
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jhermannITJにより編集済み: 12/4/2025 8:45:56 PMLet me try to break bread... No patrol zones as we've known them. That was correct. But what are those maps? Whole patrol zones designed with purpose. As good, if not better. You can play them solo... or in a team without invaders. The only thing that doesn't happen... is randoms joining your instance. However, those maps are Patrol spaces. And they're great so far. Still trying to get a handle on how the recon done works. I bribed the Cabal at the Cantina and he said I missed a secret on Mars. Might be the message for everyone, indicating for a secret on Mars, still haven't figured it out. Renegades is good.
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I mainly liked the enemy density where my warlock could just nuke everything with getaway artist and they just kept coming, that was fun. The last section on the final mission that was cool an actual destiny feeling set piece despite it being a good homage to SW, I actually thought alright yeah this is cool
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3 通の返信Does fire and ice mission have a restricted area, so if you die you have to restart?, if yes I'm not even going to attempt it. I was doing campaign on legendary with a friend i had to go off, when i came back on he'd already got the light saber, he can solo missions, i can if there's on restrictions. So looks like campaign can stay unfinished after looking at the jumping you've got to do as well.
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Just felt like a bunch of Star Wars movie elements tossed in the Destiny 2 salad. The campaign was mostly filler, like so many bread sticks and the NPC characters that were not voiced like the dumb waiter. i need to eat now
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Peter, Kell of Cottontailにより編集済み: 12/3/2025 11:28:24 PMThe cost of removing the power grind. Had been raised/reset… then it would have been more challenging. They just threw their hands up per the changes and let it roll as is.
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7 通の返信
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Cut scenes are not why I play games. Used to be you played the story not watched it. I would rather a longer campaign with meaningful missions that told the story than cut scenes. You loose engagement with all those movie clips. Many players skip them as they are a waste of time when all you want to do is play the game and kill stuff.
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4 通の返信I think the campaign design must have been finished before they opted not to reset levels. So anyone above 400 will have it easy.
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[quote]Awesome job Bungie much better than EOF especially the gameplay elements. The cutscenes looked awesome too. All the new weapons are amazing. I must say it felt way too easy for legendary though.[/quote] Me when I absolutely lie.
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3 通の返信Hope so JD, about to try it. Not sure I want to & remember you're a top 1% beast, I've seen people saying brave is really difficult 😔
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5 通の返信They definitely nerfed Legendary. I've done all campaigns on Legendary since Witch Queen, and this is the first one where none of the enemies were red. I guess it's to compensate for most of the missions using the limited health regan system, but even that doesn't really come up often.
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3 通の返信