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It's an explanation... Limitations, offsets per utility. Like on Void you have devour & void souls. Arc you have shockwaves & arc souls. On Strand you have threadlings. On Stasis you have frost pulse. On Prismatic or Solar you have Pheonix dive. There's enough power creep on Warlock... these small offsets are fair. 😇👍💠
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jhermannITJにより編集済み: 10/17/2025 12:03:01 PMIt does, and I know you don't care and ignorance is your bedfellow, but here's the info that explains why rifts have a longer activation animation per their benefits - [url=https://docs.google.com/spreadsheets/d/1WaxvbLx7UoSZaBqdFr1u32F2uWVLo-CJunJB4nlGUE4/edit?gid=527596209#gid=527596209]Class Abilities & Passive Traits[/url] Credit: D2 Science
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Nope. I was correct about everything. Never said I was a tester for Cyberpunk. Link what I said. The financials came from Sony. The Player numbers came from the API. I'd been saying for months before EoF, that it was a soft reset and overhaul of fundamental systems. I predicted World Tiers. I predicted the evolution to weapon enhancement. I said the campaign would constitute the majority of the paid content in EoF. I gave feedback and did posts here on the forum about the stat paradigm changes and set bonuses. 😇👍💠 I gave feedback for CDPR & Cyberpunk... after launch, pending that overhaul... that's not testing. But I do that too.
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jhermannITJにより編集済み: 10/17/2025 12:42:06 PMImmaterial to the facts. If you have actual proof... provide it. You can't, because it doesn't exist, lol. Let me clarify... I did get a couple other things wrong. I thought the weapons stat would only have value over 100 in PvP. That is wrong, in fact flipped. I thought Fonts would be worse. That is wrong. They're better than ever. 😇👍💠
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One guy schooled you on the financials… you didn’t understand what you read from Sony, someone else schooled you on the api and someone else called you out on claiming to have played a key role in turning cyberpunk around….