You guys might want to check if this is all working properly. I was playing Reclamation (matchmade, fixed -30 power delta) with my Warlock yesterday & everything felt absolutely fine. I would say I was taking the correct amount of damage. I've jumped on today with my Titan & I'm basically getting one-shot by everything in the same activity. There are no huge variations in the DR between the two characters, in fact my Titan *should* be tankier and yet... Before you ask, no I don't have video of this (because I am a normal gamer who has zero reason to record his gameplay) & no I'm not capturing footage for you (because you need to hire QA & we are not your free solution). Please investigate.
[quote]You guys might want to check if this is all working properly. I was playing Reclamation (matchmade, fixed -30 power delta) with my Warlock yesterday & everything felt absolutely fine. I would say I was taking the correct amount of damage. I've jumped on today with my Titan & I'm basically getting one-shot by everything in the same activity. There are no huge variations in the DR between the two characters, in fact my Titan *should* be tankier and yet... Before you ask, no I don't have video of this (because I am a normal gamer who has zero reason to record his gameplay) & no I'm not capturing footage for you (because you need to hire QA & we are not your free solution). Please investigate.[/quote]
What were the modifiers yesterday compared to the modifiers today?
Are you talking Vex to Cabal... Conductor to Cabal.
Or Cabal to Cabal?
If it's Vex to Cabal,
[b]Volatile Shields: [u]Your shields become stronger[/u] but trigger a detonation sequence when broken, requiring teammates to defuse you.[/b]
Conductor's Keep on Sunday into Monday had Volatile Shields. Which people don't like for some reason... I love it.