JavaScript is required to use Bungie.net

フォーラム

オリジナルの投稿元: Leveling For Loot MAKES NO SENSE
8/18/2025 5:33:06 PM
4
Destiny has always been marketed as an FPS with RPG undertones. That is the thing that made it unique from other fps games. The loot system and new armor stats is exactly that, more inline with RPG. Not everyone is going to be happy obviously but for the last two years the majority of PVE complaints have been that things were too easy and why did we spend $50-100 bucks to blow through content in 1 day. This is the solution. Making events/mission multi tiered along with stat grind. It doesn't take hours and hours if you play the system. Focus on the stats rather than the light level. Light level will come naturally with progress. The stats are what help with the content and mods built into each difficulty tier. I was two weeks behind as I was unable to play the first two weeks of release. I surpassed my clan mates in under a week of playing by doing just as I suggested. Stats before light level.
English

投稿言語:

 

マナーを守りましょう。投稿する前に、Bungie の行為規範を確認してください。 キャンセル 編集 ファイアチームを作る 投稿

このコンテンツはご覧いただけません。
;
preload icon
preload icon
preload icon