“I’m never able to see them, but they instant see me when I’m the one invisible.”
Guess what? I’m down 5 in myopia.
So yeah wholeheartedly agree: invisibility in PvP should be more of a radar thing than a sight competition.
That said, PvP is competitive, I can’t hate the player and don’t want to hate on the game, so I will not ask for the game to be tuned towards one or another category of people. I just stay away now that my visual sense is impeding me to compete.
What’s worse imho, is the PvE side:
If I’m invisible, how come all the enemies watch me in the eyes and simply wait for the moment I appear to throw all their attacks at me?
The whole point of being invisible is to surprise enemies, and it should be more of a thing in PvE than PvP.
An invisible player coming at me straight in the face should be recognizable by anyone within 30m, while I should turn into a ghost in PvE when I go invisible.
At least that’s my take.
Can’t speak on pvp but pve has two types of invis.
This is best shown with shriekers.
Once they fire a stream at you, go invis. If the shots persist, it’s the infearior invis.
Dodge invis is the strongest as it breaks enemy tracking. Others may stop the enemy from shooting, but tracking persists.