I kind of agree with this.
Most people argue that invis is already easy to see... But if that's the case, then what is the harm in making it easier for those who DO struggle?
I'm in favor of making invisible players SLIGHTLY easier to see, especially on maps like Altar where the glare makes them even more challenging to track.
However, invisibility should keep all of its other functionality, such as radar manipulation and hiding player health and weapons.
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Kiro - 13により編集済み: 3/25/2025 9:50:21 PMIs it a vision thing? As I don't have issues spotting invis players. Genuinely asking. I do play at a lower graphical setting at to keep my frames at 200+ FPS, this causes some minor pixelation when objects are transparent. Giving it the tell tale shimmer like when spotting a [i]"predator"[/i]. Or do I just have good vision and the general population is f[b]u[/b]cked if a supposed predator invasion happens in IRL?