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4 通の返信
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1 返信
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7 通の返信Auronioにより編集済み: 3/3/2025 11:36:49 PMI play that entire thing from distance. Plate - enemies coming - run away - kill with Wishender and Hammerhead - come back - rinse and repeat. But yes, their exploding tracking balls are utmost annoying. Same with these flying ducks... And then the boss tormentor within his taken sphere. It's doable but you always have to play for life and safety.
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4 通の返信If there is anything I love more than getting suppression tinnitus, it's getting that, pulled, slowed and then bombarded by little wormy bombs. 🥲 I hate Dread way more than Scorn and I didn't think that would be possible. What's funny is, I don't remember the Dread spamming their abilities this often throughout all of Final Shape and Salvations Edge.
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7 通の返信
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9 通の返信Punisher of Porcelain™により編集済み: 3/4/2025 1:17:23 AMMoths are worse-ER (This word needs to be added to the dictionary because things can be that bad) Those moth caverns in the pale heart… I don’t think the voices were from the Witness… but my own sanity…
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Put attendants, weavers, grim, colossi, taken captains, taken ogres, tormentors, and even Nezarec in a room, and see how long it takes for the lobotomy to work. And why not throw both subjugators in as well, but have them laugh hysterically for every debuff applied to you.
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1 返信
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3 通の返信
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3 通の返信
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7 通の返信The constant whining and complaining to nerf mechanics and ads is so stupid I hope they update them to spawn two flying worms instead of one now.
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11 通の返信Imagine Barrier-Husks, Overload-Tormentors, Unstoppable-Grim that can chase you and follow you across the whole map.
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They are the worst! Especially in first encounter in sundered doctrine. So sick of 6 spawning every few minutes, another 6 when you place a lens, another six when you turn a lens Jeez, those stoopid balls after they die!!
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I usually use invis to deal with them in the nether, but man is the enemy ai kinda cheap anyway. They still track you when you're invis so they can get an easy hit the second you pop out of it. Invis should remove enemy tracking.
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1 返信Sometimes it feels inconsistent when you kill them with precision hits. It's not supposed to spawn the incinerating blasts when you do, but it feels like sometimes it does it anyway.
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Frozen attendants and the Weavers are worse. Want to punch that Hive acolyte in the face because he won't stop lighting you up? Get frozen. Want to revive your teammate in a clutch move in a raid / dungeon encounter? Get yoinked idiot. Need I say more?