Agree I tried to shine some light on the fact that eldenring has a higher 100% completion rate than d2 players doing one raid once or just a raid in general
I also made a topic simply asking why d2 has so many carry services since there is literally 7 and I couldn't think for the life of me of another game that had that many carry systems
Trying to make d2 a better game for more players doesn't go well in these forums since a select few accounts will downvote the hell out of anything that will improve the game
Sorry I'd not noticed, carry services are like paying for a booster on your account either you pay another more experienced player to do endgame content on your account for you or you pay a streamer/sherpa to help you complete a raid or get carried in something like trials to get flawless/ go to the lighthouse for adept loot.
Majority of the time the player doing the carry will use cheats aswel to speed things up so very good chance your account can be deleted later down the line by bungie even though it wasn't you cheating.
Another popular carry system that's abused quite alot are free carrys aslong as they can stream you so they can increase views on platforms like twitch /yt etc .some of the free carry services arnt too bad aslong as you don't mind your privacy loss, voice recorded online ,account name and possibly face on twitter or yt vids
It's all about money more or less from players that don't play 24/7
No need to apologise. I'm not owed anything.
So by carry system, you mean carry services who play multiple different activities in the same game? The 7-8 total just accounts for the different activities in the game?