Reward us for grinding activities we enjoy. And for people trying to attack activities like Grandmasters or grinding nightfalls it just makes sense. Xur sells expensive gear. The price is fine if we can stock more. Or if f xur was available all week long. Also, it seems strange that, now that he has a designated spot, why he couldn’t be available… but that’s an entirely different conversation.
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3 通の返信Bungie has a long history of poor resource management, both with low caps on desirable / high end materials and asinine rules when dismantling items one by one with a 5 sec "Are you sure" bar. Caps are needed because of the way the game tracks assets but a little more thought in certain areas could improve things considerably.
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5 通の返信Remember we had legendary shards which had no cap? But we had to get rid of those because apparently new people are too dumb to dismantle purple items for shards. According to Bungie
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6 通の返信they would have done it if they wanted to but ufortunately Bungie has the player retention over player enjoyment policy
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4 通の返信SnakeEyes734により編集済み: 11/10/2024 5:32:45 AMThis way you have to log in and play every weekend or you miss out. It's not about players having a fun experience.....it's about how long and how often they can keep the people logged in. * See how this works now?
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I wouldnt mind the cap if i could trade my strange coins in during the week. Maybe xur could stick around and keep his shop open but only offer glimmer. We need a good trade in for glimmer in case we run out while focusing. I do think it would be the death of xur being a mysterious ephemeral character though.
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Agree strongly I actively avoid content that rewards SC til Xur comes around, then grind over the weekend. And with the buff, the rate of acquirement caps out really quickly. Even a way to use them between reset & Friday would help.
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Yeah deffo in the raise the cap, IV been just buying engrams and deleting dem so I'm not loosing out on coins playing this weekend. Maybe give us more 2 spend on too, I bought all I could this week as in shards glimmer n cores, and I even bout the adept tokens even tho I can't buy the new one this week, and I usually do be full up on dem like I am now after buying Dat. So now I jus spend dem on rubbish engrams to delete them, the upside tho, is the rank rewards to get that cipher. So because of the little that is given on a week that doesn't have the class item 2 require, the bang outs like myself some weeks jus have 2 spend it on stuff to delete just to rank up. Your also right, even after spending all the coins the day B4 xur goes, I find myself max coins a few days before he comes back and dats more waste in my opinion.
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1 返信Don't stop there: just take the limits off all resources. Glimmer, strange coins, infuse modules ... all of told one constantly needs. There is logical reason to put caps on these things.
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1 返信100% Better move is just make Xur a permanent vendor, then the 99 cap doesn't matter. Alternatively reward more strange coins for activities played during Xur presence.
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2 通の返信We don't need a cap increase, and i'm saying that as someone who is always grinding on this god forsaken game. We need a means to spend them outside of xur being around, like on cores, prisms or hella scendant shards. Anything to let us dump them. The cap isn't a problem, xur having bad rewards half the time is.