[quote]I read the notes but don’t remember seeing ability recharge rate being nerfed yet my grenade now takes an eternity.[/quote]
I thought this was just an 'Onslaught: Salvation' thing, because I really noticed it there, but I think you may be right
[quote]Is this another nerf to increase the relevance of tonics?[/quote]
I was going to say 'probably not', but...
[quote]I’m getting no new world weapon drops!
Because I need a 20 minute tonic just to get world drops??[/quote]
They DO drop without them but it definitely feels like the rate has been nerfed considerably
[quote]A couple of my Artefact mods seem to be VERY weak. So I need tonics to achieve decent mod strength now?[/quote]
Getting back to nerfing stuff to increase the relevance of tonics, the artefact mods definitely make it feel like this.
[quote]This feels bad.[/quote]
Rather than feeling like a boost, tonics feel more like a medicine for when your guardian is constantly sick and it just helps them get through the day without collapsing. I can't say I'm surprised though - everything I've seen about Bungie's 'way forward' just looks like a giant step backward.
A 'power fantasy' game without the 'power fantasy'
Genius work, Bungo..
I just blazed through 2 expert 50s at 2008.
I guess Eventide is bugged, but Widow's court seemed easy too... took an extra 10 mins, but otherwise pretty simple.
What are people playing right now that's so difficult?
Is there a secret contest onslaught I haven't unlocked yet?
Lol.
😇 👍💠
Here is a shocker for you... people have different skill levels, time to play, preferred guns, preferred builds, etc. Difficulty isn't one size fits all and you aren't the only person in the world. Bungie making the game more and more tedious and frustrating for the majority of people who play games is one of the many reasons the player count so low. I hope you elitist types enjoy your dead game at this rate.
Survival isn't the issue, but the ability recharge rates seem to have really suffered, but not uniformly. On one run I was getting grenade back before my Bleak Watcher timed out, on the next it was up to a minute's waiting.
Not sure of it was just the way that the old artefact interacted with the prismatic fragments as opposed to this one, but it definitely feels off, and seems to improve significantly with tonics on board.