So I'm going to be 100% honest here. 10 Year player. My wife and I have played literally everything in the game together (except the new raid, we didn't have the motivation to play it.) We closely followed the story over the years, would listen to multiple hour videos of lore on car rides and have invested a lot of time into this game. We have bought stuff from the bungie store, bought 3d printed thorn and malfeasance from an awesome seller in Belgium, and have had many nights of speculating lore on our patio on weekends. Now that you kind of get our love of the game, here is the feedback.
Shout out to the map designers and the artists who made the various locations and mission environments, they did a phenomenal job.
Weapon designers and the folks involved in bringing us the new weapons this season, great job you really killed it! I especially love the new stasis grenade launcher that is a legendary version of wither hoard. So cool.
Now.... this is probably going to sting.... if someone in the story team reads this, not that I'm expecting them to...
But this was by far the worst story of any expansion, season, or update that we have seen. Let me start with this... we play this game to have fun. We play the game to be insanely powerful space wizards who decimate enemies after a long day at work. We absolutely do not play this game to have the writers desperately try to siphon empathy and compassion from us, we have real life to worry about that.
I don't even know where to begin. So I guess lets start with Saint and Osiris. These two were legendary badasses in D1. There was so much mystique and intrigue revolving around these guys. Saint was this fearless ridiculously powerful Titan, and Osiris was this all powerful warlock who got a little too close to the truth for the vanguard to handle and was outcasted.
Now? Saint is treated like a toddler with zero ability to handle emotional problems.... like... WHAT? He's supposed to be this epic example of what a titan can be but yet, he gets turned into a melted pile of emotions when Mrs. baddie of the week tells him he's not real?...… Please. Who wrote this?
Osiris has been reduced from a legendary badass that taught Ikora everything she knows... down to an overly empathetic and emotional human that apparently has to hide atrocities from Saint so that he doesn't have to FEEL bad? What? Saint should be on the front lines obliterating bad guys with a blind righteous rage screaming in a Russian accent to keep them coming. We all knew Saint had a soft side, with the pigeons and the ribbon he wears. But constantly shoving that side of him into our faces instead of having him be the strong male figure that fights relentlessly for the good of the people felt completely unnatural. The writers already did a great job of emasculating Zavala over the last couple years, turning him into an almost whiny shell of what we all thought the COMMANDER would be when -blam!- actually hit the fan... but I digress.
Point is, whoever wrote this has no idea what created the intrigue around these two. Now it's just an overly emotional gay love story. I'm sorry if someone gets offended by this, but it's incredibly cringe. At least Mara and Sjur Eido had a really cool dynamic and Sjur was a total badass while Mara was equally so in her own right, having lived through MANY timelines afraid to mess up and keeping her knowledge close to her chest so that she could try and control the outcomes despite failing every time. THAT's good intriguing writing.
Both my wife and I ended up walking away from the computers during the cringe dialogue between Saint and Osiris especially during various points at the beginning of the season. "Saint.... you're real to me..." give me a break.
Now onto Maya. You mean to tell me that we could have thrown a nova bomb and a sentinel shield at her when we first saw her and that's all it would have taken? No epic boss fight? Just another.... Hydra. You guys PUT a character model of her in the game? And yet.. nothing. Just a Clovis 2.0 story between 2 (yet again) gay characters that ended with us fighting.... the same enemy type?
Whoever is writing this stuff is severely disconnected with what made this universe amazing. My wife (who loved the story up until TFS more than I did) even said that this was a depressing example of what's to come.
Personally... I've taken quite a break from this game due to the massive shift in direction in it's writing and characters. After going back to play the Halo games, Gears, Space marine 2, Starcraft, Warcraft, Helldivers, Elden ring, Dark souls, and various others over the last couple months.... I can't help but like the game I once loved above all else has turned into an ABC's book for adults with bright colors, rainbows, and a focus on how to get caught up in nonsense emotional whirlwinds instead of making logical decisions in the face of total extinction.
We're holding out hope for the next season. But man. There's a reason people are getting tired of the game. Please start focusing on what made the game what it is. The taken king wouldn't have hit the same if there was constant dialogue between two overly emotional lovers that has nothing to do with saving humanity. Sorry, but it's the truth. It was about a Hive king that thought he was tough -blam!- until we absolutely obliterated him and his relatives then turned his soul into a gun.
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2 通の返信I'm glad I am not the only one who has the same thoughts. The story team has demolished Saint 14 and Osiris and made them whinny, un masculine and -blam!- to be honest. They were epic characters in D1 and now just sad to look at. I am tired of seeing these themes being pushed into the stories. The whole episode revolved around 2 same -blam!- couples having relationships issues. One murdering the other and the other having a mental breakdown. I want the original D1 type stories, taken king and rise of iron style.
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Bro I agree I could not engage in this story at all. It was a borefest. It was cringy. Osiris has been a grumpy emotional and annoying character since Lightfall. Saint is going down that same route. I usually like to listen closely to dialogue and the radio messages but I honestly couldn’t. Season of the hunt story was better than this.
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Bro I agree I could not engage in this story at all. It was a borefest. It was cringy. Osiris has been a grumpy emotional and annoying character since Lightfall. Saint is going down that same route. I usually like to listen closely to dialogue and the radio messages but I honestly couldn’t. Season of the hunt story was better than this.
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1 返信We went from the conquerors of The Witness, the defenders of humanity and its allies, and the saviors of Sol to being the Tower’s relationship counselors. Worst story/narrative of any episode/season. Even Season of the Plunder had more meat on the bone than Echoes. IMO, I really hope Bungie gets their post expansion content in a better spot if we are going to Rise of Iron sized expansions
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Personally, I was greatly disappointed in the story due to being yet another Vex season that didn't really go anywhere, when there are many of the other factions that do. The last real meaningful one was Splicer during Beyond Light. It really seems like they have run out of ideas for the narrative and are in need of new blood, which may be already happening with the recent layoffs, but they will have to finish whatever has already been written first. I truly have no idea how they keep making the lore cards and books so interesting, but fumble it horribly in both the dialogue and the cutscenes. There is often different dialogue between a cutscene that just occurred and what you get at the holoprojector right afterwards. It probably is due to different teams involved in the process and whoever is being contracted for the cutscenes if they aren't doing it "in-house" but someone needs to be sure the two interact properly, because it feels like a massive disconnect at times.
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Oh dear. You aren't going to like the next episode then as its all about Crow and FIkrul, expect lots of daddy issue conversations. The worst thing about the so called story in Echoes is that in four months all we really found out was who the Conductor was. The Vex are still on Nessus, the earthquakes are still happening and the Conductor is still alive and a threat. Most of the "story" was just couples therapy and running the same exotic mission on every character, every week, for a month. And on more than one occasion we failed to kill the Conductor, despite her being virtually unarmed and there being four of us .. Saint, Osiris, Ikora and our Guardian. I laughed out loud at the "Look, it's the Conductor and two of those Vex you kill hundreds of every week .. Run away !!" moment from Osiris on our first meeting.
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4 通の返信While this Episodes story was fairly bad, people really move on too quickly to label it "the worst story of any expansion, season, or update". Have you forgotten The Dark Below? Curse of Osiris? Season of the Undying? Season of the Worthy? By the sheer fact that Echoes has characters who go through arcs and an actual antagonist with screen time, dialogue and fleshed out motivations it is objectively better than the listed stories. It also feels a bit weird to claim that both Zavala and Saint-14 have been emasculated as an endpoint for their stories. Are we ignoring the fact that Zavala still led the forces of the Coalition (and Lucent Hive) into battle against the Witness despite being Lightless? That Saint-14 was the one to break free from the control of the Echo of Command through sheer force of will? The major flaw in Saint-14's conflict isn't that he's questioning his own existence, it's that this is only being brought up 3 years after his return. This subject has never come up once, in story or lore since Dawn and yet the writers felt the need to revisit it and invent a story to cause conflict between the characters. The failings of the Conductor as an antagonist aren't based in her lack of a boss fight or that she's a gay character (which has been established since her D1 lore). It's that Bungie waited until the end of Act 3 to reveal her as Maya Sundaresh, limiting them to 3 weeks to actually delve into her character and motivations proper. The fact she's turned into a 'Clovis 2.0' isn't a critique, in fact I'd actually call it a pretty good metric given Maya and Clovis were fairly often opposed to each other, with Clovis Bray (the company) and the Ishtar Collective being antagonistic towards each other and only cooperating sparingly towards the end of the Golden Age (the Echo and Exo programs) in very limited capacity. The issue with the use of Vex in this Episode isn't that they're an enemy we've already fought before, it's that despite Maya redefining the structure of the Nessus Collective by granting individual units the ability to operate independently of Axis Minds then Episode doesn't actually develop this idea. The Vex aren't meaningfully involved in the narrative, just being reduced to slaves of Maya. Like they were devotees of the Witness or slaves of Savathun. Bungie has repeatedly failed to make the Vex interesting on their own within a narrative. Osiris is just Osiris, it's baffling the best written he's been was when Savathun was pretending to be him. We even have her to thank for the Saint-Osiris romance because she decided to try and use Saint to her advantage in her attempted coup of the Vanguard.
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1 返信Ngl euphony looks cool but I wanted an excision exotic for grandmaster where we turned the witness into a gun, like cmon bungie we turned so many things into guns, i mean we even got the traveler laser and you are giving us a forgettable catalyst for GM excision instead of the witness as an exotic weapon. SMH
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There were just so many layers of bad writing in this -blam- cake of a story. The story mostly revolved around Saint and Osiris so they're going to receive the vast majority of criticism. But really the entire thing was garbage, I couldn't find a single positive aspect of this season's story.
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5 通の返信100%. I don't bother listening to it anymore. It's like "Days of our Lives", Destiny edition. It's not interesting, not compelling, and every end completely ruins any climax that may have been built. It's miles from anything resembling what I used to like about Destiny.