I feel that they have just gone over board with it,I mean they have taken the fun out of it by making it so hard .also by the power cap settings not fun anymore ,have not played it for three weeks don't really miss it,seriously thinking about leaving it altogether,
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2 通の返信Lord Kielronにより編集済み: 8/24/2024 6:04:55 PMThere are a lot of things that were better when things were much more simpler. I think I’ve just gotten fed up with how this franchise is these days. Too many abilities in crucible (including perks on weapons and gear). To much bs in the rest of the world as well. Everything just kinda sucks now. I know that’s probably just a me thing, but I’m just kinda tired of all of the bs.
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13 通の返信Biggest problem with destiny 2 is that everyone who works at Bungie suffers from the Woke Mind Virus and practice leftist culture values. That’s why the internal structure of the company is faltering. Get Woke, Go Broke. This philosophy has been instilled into the game story and gameplay, which is causing a mass exodus from the game. All around the gaming community and the game itself is suffering for it. Time to leave politics/culture at the door and get back too developing a good gaming experience and customer service.
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The reason the game is harder is because the player count is dropping. They know that the addicted players will make up the difference in hours played by increasing the time/difficulty/grind. It’s more of a statement of how the game is performing than them wanting to make the game harder for hardness’ sake. The true answer would be to make the game more fun and people would come back. But whoever is in charge is too short-sighted. Many games do this. It’s an industry standard. It really just drives more people away.
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Jet Set WillyIt’s all going concording to plan 😂🤣 - 古い投稿
I get that some people want more challenging content. The solution to that is to raise the difficulty ceiling. However it seems that Bungie don't want players at the the lower end of the 'skill scale' playing their game (one of their now ex employees said as much a few years ago with his 'the game isn't for Johnny two thumbs from walmart' comment) so they raised the floor in an attempt to either get rid or to push them into using lfg/teaming with others. It seems like a kinda surprising approach given their financial situation. -
18 通の返信
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1 返信I left back in December, you'd be surprised how much time you actually have once you stop playing this game. You'll feel a heck of a lot better as well.
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5 通の返信IB4 "It's not hard, you just have to waste your life playing this game to get anywhere like me" Never mind that 90% of the gamers in this game have nothing to show for it, and knowing for a fact there isn't anything that is worth spending that amount of wasted time. Fun varies, but the player base dropping off shows how "fun" this game is.
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1 返信The game is old, tired, and needs to be Ole Yeller'd out of its misery. The only way it will improve is if Sony get some new blood in who shake things up. But we all know that's about as likely as Trials being fun.
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1 返信You know everyone can see your game history right? 3 weeks 😂 So people just lie like it's breathing now?
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Senにより編集済み: 8/25/2024 3:54:43 AMPersonally I think that this game is hilariously boring. I've been taking a break and playing Final fantasy 14. And that has actual mechanics on top of doing your rotation correctly. The only thing I will agree on is the fact that the difficulty is artificial. Is tedious and annoying. It's not the good type of difficulty. "Let's make the enemies stronger and you weaker instead of adding actual mechanics" The game isn't hard just annoying.
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7 通の返信Me and my team of blueberries wiped three times on The Arms Dealer strike on regular difficulty. I like the fact that the enemies hit harder, but I wish we could hit hard back. Shooting sponges just plain sucks!
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1 返信this is what streamers and youtubers cheared for lol.... i liked that there was a mode for mindless fun and enjoyment, and that the try hards can have there master mode, making the game harder overall didnt improve my fun for the game, it just added to my annoyance... "oh cool, so that can one shot you now if you dont have those armor mods... what difficulty is this..? oh, its just the normal one... ah yeah... thats fun...." like there can be a hard mode, but they dont need to make EVERYTHING harder, that doesn't improve my enjoyment and others like me agree... its not imposable for me to play, but id rather not get annoyed when im just trying to chill out and blow up some enemy's just for fun, but then we get the try hard pve'ers calling for nerf that, nerf this, this is broken, this is wild, game breaking build, bungie please fix, and all that, and then suddenly your class is total garbage, and you gun hits like a wet noodle because bungie over nerfed everything... void bubble titan in pve i'm looking at you, truly awful. it sucks to be a bubble main when its been nerfed so hard just for pvp (tho thats the fault of the devs for making checkpoint game modes in trails.)
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6 通の返信I enjoy it but I wouldn’t consider myself a casual. My dad is a casual player. He plays the game for fun and enjoys a few strikes and the campaign. Nothing more than that. His regular strikes now are probably taking 20 to 30 minutes. 45 minutes to an hour on Corrupted.😮. If I’m not at work i will join his fireteam and play with him for a little bit. Overall, just based on my dad’s experience, the campaign and strike playlist are a little too difficult.
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1 返信Freshly Baked Breadにより編集済み: 8/25/2024 4:41:20 AMFinal shape gave the game a heartbeat for a bit but I think it’s starting to taper off. It’s by no means dead but I think a solid number of people are playing other things more than they were previously playing destiny. I haven’t played in a couple weeks either and I don’t miss it. I’ll probably come back and grind for something at some point but I’m just bored with PvP and PvE right now.
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8 通の返信What about this game is hard lol. It’s easier than it’s ever been. Y’all obviously didn’t play GMs when they came out. It’s been powercrept to hell and back.
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Dragokinにより編集済み: 8/25/2024 12:40:19 AMi dont see how its so hard.... create a solid single player experience accessible to all givin time some will seek more to do then you have the hard mode several tiers to accommodate the try hards or speed-runs (time trial mode would be fun for a few people im sure) or play with a team to hit the harder modes for fast loot....and on loot no gate keeping behind super hard team only modes a lot of people dont have time and cant turn the game in to a second job... and to fix power easy power resets every season/episode older content is inherently easier ie season start your at 0 leveling up adds power(no cap) making things less hard so if your willing to put in the time most activitys should be able to over power them with play older stuff start at -5 and goes down by another 5 for each season that passes (includes raid and dungeons) allowing new players to catch up content should have tiers 10 25 50 ect as you play more and more things become accessible new raid night fall ect an option to turn on or off for matchmaking for all actvitys and power tiers to cap your power as you want.....rewards should be determined by the deference between your power and the activity power so if you cap the game at 50 and your power is at 50 for difficulty sake and loot will be at its base if your at 50 and game is at 25 making it easy your loot drops will be less likely but will be better than the base do to your over power and then game at 75 you at 50 it will be hard but it will rain loot cuz your under power rewarding the hard work higher power better odds on all actvitys....no lockouts on loot weekly daily ect and high stat / artifice and cats should drop at all tiers but the odds better at high difficulty/power.... iv played games for a long time makes sense to me...... a concerned and now nameless guardian