An overpowered ability that blinds, damages, slows and it has almost constant uptime with hunter dodge. How is this even a thing. Even if you shoot it, smoke remains. Your balancing is making playing this game unbearable. I just don't understand how anyone who tests balancing over there doesn't see this. A smoke is 100x better at blinding than an actual blinding grenade. It's things like this that let me know "strike teams" are complete bs to give a community false hope.
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4 通の返信The hunter git gud comments in here lol. Gaslight much. 3 hunters on a team in comp. 3 swarms, 3 smokes, 3 clones on rotation. Thats absolute trash spam. Theres nothing the other team can do. I feel bad for locks and titans right now. Even with that bs insta kill titan charge, hunters are a gd disaster right now.
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8 通の返信
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13 通の返信Blinds, damages, and slows……so you mean to tell me it dose the same thing its always done since we got it…..Back in D1? I think thats when we got Nightstalker……so why cry about it now? Spoiled pathetic brat.
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1 返信
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Noy the smoke but swarm grenade is too OP. Also rest of the match making is really aids now. A lot of unbalanced lobbies and lag. Game is going down the toilet just like bungie themselves. Really poor crappy game development these days.
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Haven’t played D1 but I started D2 as a new light player some years ago.Smokes have always been a useful tool to use to create space and slow down rushing opponents. I’m more concerned with heavy pulses and their .67 ttk. It’s very difficult to contest that even with decent HC aim.
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2 通の返信Dude has a choice between avoiding smoke grenades or writing a dumb post complete with CAPS and far too many exclamation points. He chose badly.
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Deusにより編集済み: 8/22/2024 7:42:30 PMHunters rn figuring how to gaslight you that everything is fine lol. They get 3 consecutive Flying Thunder God, Teleport T-Crashes, exploding clone bombs, swarm nades and invisibility chained into a combo then Bungie just tells you to adapt 😂
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Just don’t play PvP- like seriously stop playing. Vote with your time and do anything else. PvP has been a problem forever and will never be fixed. It really is like watching a battered wife or girlfriend in these posts. Let the numbers crater and the company eat it.
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1 返信
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33 通の返信[u]Shiver strike[/u] [b]Diamond lance[/b] Consecration (3x) [b]Lightning Surge (Arcane Needle for 3x)[/b] Pocket Singularity Penumbral Blast
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1 返信Play hunter then join in throwing smoke. But seriously smoke isn’t really that bad, annoying when you get smoke and swarm grenaded at the same time yes but smoke ain’t that bad. I main a warlock and when playing comp or trials I will throw down a vortex grenade on a downed player so it harder to get rez. When I was playing void subclass child of the old gods would do something to similar effect if deployed correctly. All I’m saying is each class has its niche that can be annoying to come against in PvP but rather than waving your arms in the air calling it out or that it needs a nerf try to combat it then counter it.
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3 通の返信Dukeにより編集済み: 8/22/2024 2:32:00 PMIf using controller, there is a protrusion on the left side of your controller. If you move that protrusion in a direction, your character should move as well. There is also a much smaller, colored, protrustion on the right side of your controller. You cannot move this one, but you can push it in, causing your character to temporary leave the ground they're standing on. A slightly advanced technique is to mash the right side protrusion twice in short succession which will cause you to go higher in the air. An even more advanced technique, reserved only for the best of the best, is using this double-push of the right protrusion in conjunction with moving the left one, in order to avoid the little mean smokey bois. Hope this helps.