The max level that I reached was lvl 38, but anytime my team gets to levels 20-35 we become instantly slaughtered. Doesn’t matter if we used tether, well, or Stasis; nothing seems to work.
Any help/tips will be greatly appreciated! (I don’t really need the emblem, but I just wanna do it just because I can. 👍🏾)
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3 通の返信
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A roaming super is great for those situations where the enemies start to overwhelm, until you get a Tormentor, which instantly can knock you out of your super. However Tormentors do get melted by Machine Guns, so I would recommend those as well for when they show up or you need to hose down a Demolitionist right next to the ADU. Swapping to a boss DPS loadout is also recommended as you do get a flag right before the boss room to refill everything. Try not to be out in the open when in the boss room, but there is a section past the boss' spawn that is relatively safe. Some enemies will be stronger during certain weeks, last week was rough to get far with Hive due to the Solar threat, so take that into account as well. Arc is probably the worst for Fallen and if they have Scorn they would be challenging on a Void threat. Other than than that, so your best to stay alive and remember that you aren't timed for the boss sections, so you can stay safe and let your teammates rez themselves. Hope this helps!
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1 返信Unless you have Artifice Armour with the extra slots / perks forget about trying to clear 50 on week 1 . . . Its a waste of time... I can assure you. MAny Many MANY hours spent this past week lead to BURNOUT and disappointment..... burning down the house at level 42 ish. They can have it - Im burned out on playing it
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2 通の返信
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1 返信[quote]The max level that I reached was lvl 38, but anytime my team gets to levels 20-35 we become instantly slaughtered. Doesn’t matter if we used tether, well, or Stasis; nothing seems to work. Any help/tips will be greatly appreciated! (I don’t really need the emblem, but I just wanna do it just because I can. 👍🏾)[/quote] 1. I’m sure there are plenty of solid team compositions but one of the easiest I’ve run is two Orpheus Hunters and one Phoenix Warlock. The constant super spam and in turn add control/clearing makes almost all rounds trivial, including all of the bosses. Every round simply pop one Tether followed by a Well and profit, use the second Tether for “oh sh!t” moments or to top off the other two supers if needed. Repeat this every round since everyone will be feeding each other nonstop supers and it’s pretty clear sailing as long as you can deal with the large enemy spawns and objectives. 2. Have two load-outs that you can swap between. One for add clearing and one for boss DPS. Then just switch before and after every boss encounter. My teams only prepped our load-outs with different weapons/surges because you really don’t need DPS supers to melt any of the bosses. That way we had Tethers and Wells to begin the next set of rounds. 3. When I’ve been helping people get their Legend clear the one issue that‘s been consistent is people’s inability to deal with the Tormentor rounds. Having a Tether pop super by add spawns/choke points, throwing a Vortex, and then kiting the Tormentor away from the ADU works wonders. I’ve personally been running Levi’s Breath to stun-lock them (as well as bosses) which also works wonders (so does Forerunner). Honestly the Tormentors are the real Onslaught bosses lol. 4. Use your Scrap wisely. If you can make it to round 11 or 21 without spending any then even better. Make sure to focus on Decoys and Turrets first. Only upgrade the Tripwires if it’s the last round and you have nothing else to spend your Scrap on or if everything else is already fully upgraded. With the team composition I’ve been speaking about you can get away with less upgrades for a lot longer which means your later rounds can be a lot more fortified with defences. 5. Any encounter that isn’t you protecting the ADU just take your time with. There’s no need to rush and lose a run to something that could’ve been avoided, especially when those sections aren’t limited by time. This is just one way to go about things but I honestly love the super spam and complete add control that comes with it. One of my easiest runs was with this particular setup and it was fun as hell. Ultimately RNG will also play a role with how irritating things are or aren’t for you which is unfortunate lol. Hopefully some of this helps. Overall Legend Onslaught isn’t horribly difficult, it just takes some solid team composition and familiarity with the mode, map layouts, spawns, and objectives. Good luck!
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1 返信Yeah use every glitch available lol 😆 😂 Be prepared to stay off work for 2 or 3 days because you're gon to be playing for 2 or 3 days.. You will literally be playing for 72 hours and you still wouldn't complete legend. Sweaty players be like if you don't like it gi play another ho ho ho ho. Even if 70 to 80% of the player base want more balance in the game sweaty players will blame you make fun of you and threaten you for no reason.