Wait, look at the 3.0s. I love the freedom but 9 times out of 10 I stick to the same 2 aspects, because they’re just the best. 2.0 had more nuance in that area because I had to pick between sunspots or throwing hammer.
It would quickly turn into a set of copy paste loadouts. Enjoying fatebringer? Why? It shares a slot with sunshot now.
This came off a little negative. What I mean to say is that I think buildcrafting is more interesting with restrictions, but I do see the appeal of skullfort/syntho/hoil/peregrine.