I was a hunter main for years and adamantly swore warlocks had the most useless, pointless, unnecessarily difficult jump. After being forced to stay warlock for zero hour heroic because i cleared normal on it first cause we needed a warlock and no one else would swap and hard was locked out on other characters due to a bug, I learned how much better it was and felt and now i can’t stand playing the other two and im a full warlock main now and wish id have chosen it from the start. Even with all the nerfs, its still fun to me. Jump quests on warlock are so much fun. Til you hit your head and plummet, that is 😰 its definitely not for everyone.
Zero hour jq on a warlock, when you don’t know how to use its glide right, is infuriating and a clown show. 😂
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[quote]My point wasn’t that im good. It was that i got used to it. I was totally on your side. No need for snarky comments.[/quote] I undestood you and if my reply sounded snarky I apologize. The point is just because you got used/good in doing something it does not mean the task you are performing was well thought/designed. Which is the case here. The jump of that class is unnecessarily bad/hard/complex, whoever you may call it, for the game as it is even more when put in contrast with the 2 other classes.
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I agree. It is weird and wonky. I had always said titan had the best of the three. Like i said, it’s not for everyone, people either like it, hate it or tolerate it and it definitely doesn’t feel like it belongs (at least the way it works) in destiny. In cutscenes, you see warlocks basically flying and it works cause “space magic” and then we’re over here goin “im marry poppins, y’all” as we fall to our death from hitting our head on a pixel.