lobby balancing is single handedly the biggest thing ruining the game for me. Being put at a 200-300 elo deficit team average every game and being given 3-4 bronze players while the other team has 2-3 gold players makes its nearly impossible to win. There's is absolutely 0 reason why I should stand at a 2+kda and yet have over a 60% loss ratio. In a meta and a game that heavily relies on team shooting and teamwork, how in the -blam!- world have we managed to not balance the teams.
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ㅤ Avvorにより編集済み: 3/20/2024 1:35:31 PMTbh trials wise the difference between a gold and bronze elo player is barely noticeable (Elo really dosernt matter for example mine hops up by 300 then down constantly it’s bassicly in a constant loop from 1900-2200) P.s kda also dosernt matter no one ever checks kd to see how good someone is if someone is bothered enough to check they check trials kd and that’s it
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1 返信Lobby balancing in trials has been awful this week. Lots of posts talking about like twenty losses in a row. The fact that that is common means matches aren't competitive and that the lobbies aren't balanced at all.
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100%. I have had games of 15.0 or better sometimes kds, perfect games, and still lose to my own "team". Really is a joke of a system, and the worst matchmaking I've ever experienced in almost 50 years. Sony needs to drop the hammer on this studio, they have no concept of how games function, ie same amount of players on each team, same skill brackets etc. Whatever the "vision" was has been plague fogged by bad coding and bad ethics cataracts.
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1 返信First mistake was taking elo seriously in a matchmade team environment, particularly one like D2 that has such a heavy hand on the scale when it comes to wins/losses.
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14 通の返信A_moにより編集済み: 3/17/2024 3:17:51 PMI'm sorry but play the game and watch people. Too many people that play this game is are know it alls that will screw up and then continue right on knowing it all. You can't balance stupid. Stupid needs to be eliminated.