You always go too far. Boring AF. Primary year 1 slow AF. Huddle down and stay together.
Want to bet on the population going forward? Whatever you thought it would do for new players actually did the opposite. No way casuals can excel with such an emphasis on precision.
And…What could streamers and YouTubers possibly have to post with these changes?
The reason COD is ok with mostly primary weapons is the insanely quick ttk’s. Long ttk’s = Zzzzzzzzz
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IDK about you but I'm enjoying it ppl finally using they special as a SECONDARY opinion like it should be with abilities toned down alil Well that's to be expected I begin to notice majority of the players don't make pvp builds for pvp and just jump in with PVE builds still on and get crushed
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2 通の返信A quick time to kill is boring. I feel like all the people who can't aim are struggling with the longer time to kill. Yah know proper gun fights. Even than the gun fights don't last more than 2 seconds typically
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1 返信I agree, few people were clamoring for these changes. I am an average player on my best day and I like to use special weapons a lot. I guess I'll come back when they de-tune these changes. They have no business being implemented in quick play either.
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A_moにより編集済み: 3/12/2024 10:18:21 PMI thought it was quite funny to see how many people really planned to sit across the map like the revolutionary war for the entire time no matter what if they did have special ammo. There were people that would not go inside even if the flag went in there and everyone else went in there. Also people are acting like the population hasn't gone up. Its up higher than before the great casual abandoning. I wonder if those weapons come back is there going to be equations done to the primary weapons. I don't care if they come back just don't go trying to give one primary weapons' worth of shot registration to double primary users now that yall have proven you can't do it not even a little bit without crying and pretending the game is doomed.
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3 通の返信I played some Comp last night just to double check — no, I’m still not seeing D2Y1. What I am seeing is far less fusion/shotgun apes, *slightly* less abilities and more primary play (than before the update). When I aim well, I get quick kills. When I don’t aim well, I struggle. Players are still making bold moves, but you have to save special for specific circumstances. You can’t just endlessly slide shotgun/fusion your way around a map now. People got lazy with that play style (including myself). Autos are melting right now and they are so versatile — I think they might need looking at. Maybe I’d also make the special meter a tiny bit more generous, but definitely not back to how it was before. Overall, it feels like a good change to me.
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4 通の返信The people comparing this to year 1 didn't play year 1. And casuals aren't supposed to "excel" They're supposed to be able to compete, but not excel. To excel should require skill. Most people would not consider this an unpopular opinion.
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1 返信Optimal ttk are the same so you can individually kill as fast as before with most weapons.. Scouts, Subs, Auto, HC, Side arm and Pulse are all viable. If you can't hit headshots you SHOULD be team shooting or figuring out where to place your reticle.
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4 通の返信Exactly, nobody wanted this double primary trash, high time to kill, no ability no fun