Aside from the one champion that shows up, they are mechanically the exact same, just all the enemies have more hp and hit harder. Everything is just so tanky that it's not fun to fight. We run out of ammo constantly, so it ends up often just a tedious, slow burn on the boss between phases with little to no actual difficulty. It's like, normal ones are super easy, but then we have the Legend ones that just feel like a slog. They aren't fun.
On a side note, I also still dislike the fact you actually have to tag a headless one to get credit. So if you have competent allies in a normal run who can burn it down quick, you might just not get credit.
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3 通の返信
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6 通の返信
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Can we say that Bungie shouldn't never got rid of the Haunted Infinite Forest? Each Festival of the Lost, I wanted to break my record of how many branches cleared. Such a shame Haunted Infinite Forest was under the Activision/Bungie contract. Just pay Activision to bring things back from the grave.
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10 通の返信DarkMoonWolf666により編集済み: 10/20/2023 10:32:12 PMLegend version are harder ? Damn what a crazy idea Also is it that strange you need to damage them to be count as kill....that also obviously to prevent afk farmer
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BW - Titans with 1-2P (best in class for fastest runs) Sunbracers Warlock Hunter - gyrefalcons or beyblade strand with malf and luckypants All solid builds make fairly quick work of the legend versions without being over reliant on heavy drops.