If you cant even balance teams properly in normal gamemodes, why make an ultra competitive gamemode where team balance is even worse off?
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Because Bungie sent their entire PvP team to make another cash cow instead of working on the live service game that they promised another ten years of life. In other words: Greed. ^But hey, just give them more money for cosmetics! It will work out eventually, right?!^ Bungie now = Neo Bungie = Activision’s Legacy = Boogle (not Bungo, that was a step higher than the level they have stopped to.)
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4 通の返信I stopped playing trials after they removed flawless pool. Never playing it again unless they bring it back.
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They can never make it balanced. The only way to make it balanced is to come out with a completely new game where everyone starts fresh because there are people who have been playing on the same maps since d2 came out. This is why there are barely any new people and they are protected in the solo pool so you have to play solo if you don't want to play cracked 2 and 3 stacks who have played on that map thousands of times. No use in trying to play on a fireteam unless everybody is cracked
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Balance? Balance ?? Haha bungie “balance” 😂 hear this, go in to my flawless game this weekend, I got a 0.4 kd (never been flawless) and a 0.5 kd on my team, against a 1.7, 1.1 and 0.8 in any world the other team has tipped the scales to win. Not remotely balanced. Anyway lost mercy on to the next game… it starts a 2v3 (my final chance) one of the enemy team is a 2.1 kd and it’s 2v3 we got a couple rounds on them but as soon as one of us died all 3 of them would rush the last one standing, so yeah lost that one too! =Switched destiny off
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You seem new to the game. You can't immediately become better than people who've been playing this for 6+ years. Also, I see you're using an ammit and a Volta on your main. Not sure if you're using those in PvP, but neither are meta. I recommend studying the meta and practicing in control or the rotator playlist.
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5 通の返信It's mainly a pve game all ways has been all ways will be. Sooner people understand this the better.
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1) There isn't any Lobby Balancing or SBMM in Trials. It is purely random teams and players. 2) If you are a low skill player (not saying that you are), you can practice in Comp, Control, or the Trials Practice Pool. All these modes use SBMM. Finally, I'd say the average Trials player has around a 1.3 to 1.5 K/D. If you're struggling against those players, you may need to practice more in the modes I listed. If you are frustrated with the random teammates you are getting, you can also group with a fireteam
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Playing solo, I reached game 7 for my flawless but for some reason bungie gave me a 0.4kd (never been flawless) and a 0.57kd with 6 life time flawless, the other team was a 1.7 and someone who been flawless twice this week already it was literally a fix up. Then I went in to my “last chance” no mercy flawless game. But it was a 2v3 guess who had the 2 that would be me, after my last game was a stitch up then this we managed to get a few rounds but once one of us was down the 3 players would storm in. So that was my card… I just turned the game off after that I felt quite angry.
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1 返信because the game is old, skills are massively different, servers are woeful, some play for bounties ans catalyst grind only with no interest, you have cross platform, pads vs keys, it's a recipe for disaster
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2 通の返信[quote]If you cant even balance teams properly in normal gamemodes, why make an ultra competitive gamemode where team balance is even worse off?[/quote] 1. Low population means there's no smooth transition from easy to difficult opponents. 2. The sweats in this game had their way for so long that most casual and intermediate players simply don't play anymore, or if they do, they only do so long enough for seasonal challenges. 3. The maps are ancient, poorly designed, and too small. That's how you wind up in games where you get camp farmed. 4. Ability spam sucks. 5. The rewards are awful. The reward for playing trials earlier this year was a weapon that made trials easier, so everyone who didn't get it early had to deal with everyone who had it. Meta should never be reward drops on pvp. 6. The player base that mains crucible are straight awful people. They demand Bungie tunes their matchmaking to grant them highlight reel wins, which means people of casual skill get sacrificed to the B Roll Gods on YT. Between the unpleasant game modes, the unpleasant meta, and the unpleasant people who thrive there, it's just not worth doing, so if you decide to, chances are you're gonna run into sweats and have a bad time.
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[quote]If you cant even balance teams properly in normal gamemodes, why make an ultra competitive gamemode where team balance is even worse off?[/quote] Crossplay, bad architecture, cheaters, and the zombies that make up the majority. You know the ones that don't know what tactical awareness is, what flanking is.
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1 返信And why and the heck does bungie go after speed runners when nobody gives 2 shites about that. When bungie starts banning high numbers of PVP players for cheating and if they fix the match making it would be a fun game mode again. Until then , the sweats and cheats will just have to play each other .
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1 返信Trials is awful because it's not rewarding enough for the mental anguish it puts anyone that's not in the top 20% for pvp. It wasn't as bad with the flawless pool as it atleast gave above average pvp players a chance at flawless.
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