Okay so I have no clue on what made bungie think this ugly -blam!- anvil head of an exotic was worth even releasing. So let's list off how it works:
1) Reloads Trace rifles over time (Cool mods can already do that so why waste the exotics slot)
2) damaging a boss while the trace rifle and your subclass are the same damage type marks the target and if an ally (So we can't actually use this exotic ourselves) kills the boss they get a heavy brick...
Just to point out Aeons does this better by just finishing elite targets to spawn heavy and majors for special. This doesn't require using a specific subclass or weapon, nor do you need to stop shooting or killing enemies for your friends to kill them for you for it to work. Honestly Bungie what the -blam!- is this absolute trash?
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5 通の返信This thing is Actium War Rig for Trace Rifles with heavy ammo bonuses? And you think it's trash? (Warlocks are spoiled and don't even know it.) 🤣
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1 返信UGLY, but it's aeon but at safe distance and reloads div. now we just need a divinity catalyst
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13 通の返信It literally sounds like a perfect exotic for harder content and Divinity set ups. If you suck at pve just say that
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1 返信Tell me you don't do high level content without telling me you don't do high level content. This post has to be a joke. Heavy ammo on demand for allies during GM'S? Yes please. Longer Div bubble on bosses between reloading? Yes please. Man, these forums will complain about anything. There's plenty of other stuff to complain about, dude. Like, why do I need to be able to throw a barrier grenade? Why does my chest piece that does the exact same thing for auto rifles and MG's not also produce heavy ammo? Why is there hardly any content in this season?
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I would say all three new exotics are lame, not interesting, and very situational. Hunter- just you literally have to use a glaive for it to work. If you’re not using one, then it’s useless. Titan- maybe it’s useful 🤷 . Use your class ability (barricade) to get a grenade- throw it, and wherever it hits and explodes, another barricade is formed. If enough titans work together, they could build a whole wall of barricades! That’s neat!
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3 通の返信It’s pretty trash. I’m not sure if this will change anyone’s opinion but the mark effect that is applied works like vorpal. 15% damage bonus. Would be better if we could get heavy too.
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2 通の返信It actually looks to be a great pve end game exotic, which warlocks really needed. Particularly this season. It’s not for solo play and doesn’t have a lot of use for low level unless you’ve got some really trash blue berries. If you can’t see the utility that’s a you issue.
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1 返信I'm gonna have fun using either divenity or aegars to allow the crew to spam heavy. I just wish that helmet wasn't so damn ugly
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1 返信Lol the helmets good. But idk what they were smoking when they decided to add a design like that as an exotic. Man that helmet is hideous
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6 通の返信Has strong synergy with Divinity for a supportive role. I think it'll see some play in the GM scene
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20 通の返信
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6 通の返信
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2 通の返信
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4 通の返信1. Its likely going to work like actium war rig. Far better than the mods. 2. Legs have some of the best mods. Not having to use holster mods is huge. 3. Free heavy for your team is going to be huge in things like high level strikes. The helmet is clearly meant for high level PvE and will be insanely good there. Especially with divinity existing.