…when you’ve never gotten a single roll that you want from any dungeon weapon, ever, and almost no one that you play with ever has either so no one even wants to run them anymore anyway. Being disappointed near 200 times in a row from the same activity is just not a fun experience.
It would be nice if dungeons could be consistent with the rest of the game by making them not the only activity that doesn’t have at least one of either focusing or crafting.
I have every endgame exotic except one, yet I have never gotten a roll I want on a single dungeon weapon. Something is clearly wrong here. Dungeons are obviously an unreasonable outlier when it comes to how the game rewards players.
-
2 通の返信
-
1 返信It's hard when the last 2 dungeons just did not appeal to me. They are definitely not solo friendly compared to the other 4
-
1 返信F that, I’ll run it 2 or 3 times, if it doesn’t drop, then that’s me done; Bungo has you exactly where they want you!
-
1 返信Dungeons are glorified strikes. Let's be real. The only thing that really separates the two are loot drops. They're a fn joke in every possible way.
-
I don't mind the rng, but when it's bad at doing drops, it kinda ruins it. But I also don't want them to give it away. I like getting my reward but don't want to spend 30 or 40 runs trying to get a good roll
-
1 返信
-
1 返信Length Wit Some Girthにより編集済み: 5/12/2023 11:51:37 PM[quote]…when you’ve never gotten a single roll that you want from any dungeon weapon, ever, and almost no one that you play with ever has either so no one even wants to run them anymore anyway. Being disappointed near 200 times in a row from the same activity is just not a fun experience. It would be nice if dungeons could be consistent with the rest of the game by making them not the only activity that doesn’t have at least one of either focusing or crafting. I have every endgame exotic except one, yet I have never gotten a roll I want on a single dungeon weapon. Something is clearly wrong here. Dungeons are obviously an outlier when it comes to how the game rewards players.[/quote] You should add me and lmk within the next week if you want to farm anything. This is the last season we can farm spire and if nobody’s ever shown you the way I wouldn’t mind doing it.
-
1 返信I feel like they just skimp on everything to get you to play longer like why am I only getting one drop per area in a dungeon ? Just dumb
-
Grimにより編集済み: 5/13/2023 6:53:44 AMI feel that I really do, dungeon rng is probably the worst for weapon rolls either you farm forever looking for that one roll or you settle for that random drop you got by chance that was kind of close after 200+ runs. Its why I gave up on dungeon weapons the dungeons are glitchy, the weapon rng is trash, the rolls are never what you want, and the time wasted never feels like you accomplished anything other than wasting your efforts for something that gets out done by an adept weapon. Rng in this game is just straight up dog sh!t I feel like I should be using a macro to farm this bs instead of wasting my time on it when I could be doing something better.
-
depending on if you are looking for rolls based on all four slots (non-intrinsic), there can be several hundred combinations - so the probability of getting the exact roll you want is relatively low. It seems people get the roll they want when they least expect it.
-
69 通の返信Mr. Moraleにより編集済み: 5/12/2023 12:39:00 AMI wanna see how many clear you got cause I know a lot of people complain about unlucky drops but got like 20-30 clears in the span of a year. Edit: Yup, checks out, 46 is his highest on prophecy. Spire at 20 Duality at 27 You’re not farming, even your dots don’t show that you’re farming. You even left a lot of duality dungeons. Spire has all green which means you completed each one, so not farming. Don’t know exactly what you’re asking for, you can even focus farm some high demand weapons by farming a cp. you aren’t even doing that.
-
5 通の返信Stop playing for rolls. If you don’t enjoy dungeons don’t do them. You can do endgame content without god rolls and still enjoy it.
-
4 通の返信If dungeons had craftable weapons that’d be nice. Or at the very least the little raid chest thing so you could try and mass buy a weapon or armor. Could either use spoils also or just general materials.
-
5 通の返信GIVE EM HELLBOYにより編集済み: 5/12/2023 12:00:47 PMWouldnt it be awesome if there was a convenient way to hold a checkpoint and grind for a drop similar to Borderlands? All without having to worry about some stupid weekly rotation system dictating what activity you can and cant grind?
-
5 通の返信Still don’t have the Hunter cowboy hat after god knows how many clears … so much fun.
-
8 通の返信….when I don’t care about them. I can’t solo them and I can’t be bothered attempting to get a team together to do them. So as far as I’m concerned, I don’t care about them.
-
1 返信
-
2 通の返信Dungeons could use a reward structure overhaul, I mean honestly everything in the game should just be farmable. The rotational model is just too FOMO. All encounters should drop at least 2 pieces of loot so you don't get stuck getting armor 10-15 times in a row potentially (looking at Duality Vault). Not all weapons need to be craftable. They just need to be always farmable. That's the real issue.