Is it just me being terrible or have dungeon difficulties gone absolutely wild this season?!
Been trying to solo prophecy and getting my cheeks clapped by everything on the intro encounter and first boss.
Pit of heresy last season was a breeze solo :/
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As far as the regular versions of them and the enemies therein, nothing has changed at all. The biggest differences are the loss of last season's artefact mods, which made soloing content easier than ever before, and the slight nerf to Resilience
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I actually found it way easier this season, have tried multiple times throughout last year and failed. This season I got done shattered throne, pit of heresy, prophecy and spire solo flawless. Currently working on grasp then finish with duality. The mod system, loadouts and double special make it far easier to switch between survivability and boss damage on the fly.
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nothing really changed. 10% dr? but people were doing solo flawless of these dungeons long before the DR on resil ever came into effect. Guardians are so powercrept over the old dungeons things kinda just flop over with a good build.