Not a big fan of spawning in right in front someone’s crosshairs as they drill my head in from the side with a pulse rifle while I’m still in my spawn animation
Or getting killed by a super and getting spawned in right in front of the exact same -blam!- super.
Gamemode isn't too bad, but it needs rework, whole game does tbh...
I like the idea that if you get kills, you appear for everyone, but 5 kills? And when you do, people steal kills, get in the way, get you killed, etc, or enemies just don't come for you until last minute for kill credit...
If it didn't have the whole must kill or you die, it would be a pretty cool gamemode, like a sort of 'get down mr president' gamemode, defend X player. Was able to get like a 12 kill streak ONCE, but majority of the time, 5 or six kills total streak and dead.
I've spawned between enemies according to my radar, got chased, teammates don't help, and oh, funny thing about it? Enemies I play against never had this happen to them in matches with me...
The game should spawn you near allies, it can do it because I've seen it... yet randomly it decides to place a player on the other side of where allies are and its BS...
The matchmaking should get looked into aswell, had pretty good games earlier today, but now? Seemingly every other match has atleast one or so players that are 'too good' or suspicious. Had laggy/lagswitcher one game, instant kill, immunity, instant super, wallhacks, aimbot, etc... prob just my matchmaking atm....
The last seasons' Iron Banner (fort?) wasn't too bad, just more of a ward and well simulator when middle appeared...