I was running strikes the other day, had two very obviously newish players in the squad. No masterworked gear, and random weapons.
Then we loaded into Mars battleground.
First section, clearing out the entrance to clovis bray building was good fun, just slay out and murder baddies.
Then we got to the laser quest part and it was terrible. I felt really bad for them dying over and over. This wasn't fun, at all. I was fine, I know where I'm going, when to duck etc. You can't guide them through either cos you'll get yourself killed. Only option was to go on ahead by myself and eventually they'll get dragged,
All was fine after that until, you guessed it, we got to the boss room.
A round room with infinite spawning adds all over the map, as soon as you kill one wizard, another spawns immediately. There's no pause, just run like F and hope.
Constant deaths. I mean constant. They could barely kill anything cos they just had to run. Eventually we got there but it was an utter slog. Not fun in any way. And this was a STRIKE! Not a NF, this is supposed to be entry level content accessible to all. If you're a veteran player, farm GM's, master raids etc etc, strikes are meant to be easy for you. At your level the strike playlist is not targeted at you. Accept that.
I've done a lot of strikes this week and while personally I'm OK, new lights are getting destroyed in the very content that's meant to be designed with them in mind. It's a very real problem that IS making players stop logging in.
The really annoying thing though, this issue is being brought up and discussed literally everywhere. Yet we've not had a single response from Bungie even acknowledging player concerns. Just radio silence. It's terrible public relations and actually smacks of arrogance.
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Rexxにより編集済み: 3/25/2023 3:38:27 PMUnfortunately mate, that's not actually true. Would be a valid excuse if it were. The issue is (I think), is they play the game from a dev perspective, not a players. So when they see things are way more difficult, they're actually happy as that was their goal. They then filter out negative feedback so they all give themselves a pat on the back. Things will only change when they can produce a graph that shows player numbers/engagement/eververse sales are dropping. However, while they were able to fix it after D2Y1, we're now in the -blam!- year and don't have the same time available. I'm in no way saying D2 is gonna die, it won't. But it is genuinely worrying. edit - I have no idea why the word "-blam!-" was changed to blam! in the third paragraph. edit 2 - gonna try this again - "pen" then "ult" then "imate" - what is wrong with that word ?