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I am just looking at it. So what gonna change in that time? Is it just for some time achievement? Maybe its for streamers, so they can take a sip, or a line.
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My opinion is if it’s not respawning restricted, there’s no reason for me to have to wait any more than 5-10 seconds. I don’t mind 30-45 seconds if it’s respawning restricted but if I’m in a jumping puzzle and I die, I shouldn’t have to wait 45 seconds. In the same way, I shouldn’t have to run backwards for thirty seconds to res my teammate who died in the jumping puzzle because it’s faster than waiting the full 45. It just doesn’t make sense.
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i could say the same about waiting almost a minute for Respawn in a Dungeon JUMPING PUZZLE with certain Death if u F*ck up the Jump. there is no need to wait that long in a Jumping puzzle... i can understand this in a battle situation but not like this... and yes if i play solo in a lost sector i should be able to respawn after 5 seconds or instantly
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i am so sick of these stupid useless cool downs.it kills the flow of the game just sitting there staring at a F'in clock tick down so you can get stuck back in. dungeon cooldowns are the worst 50 seconds of doing F all i have actually shut the stupid game off because of this garbage,bungie give us a QOL update and get rid of this crap
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Idk but it’s annoying when this is a timed lost sector. Remove or extend the timer if they wanna make the time take that long for a respawn n it’s 23 seconds on the first death like wtf.
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What was you guys' strategy for Hydroponics Bay anyway? I completed Aphelion's Rest 7 times in a row while I was 1790, including not dying on the first try to unlock the loadouts. But as an 1810, I couldn't deal with being locked in a tiny boss room with no cover, with 2 Unstoppable champs chasing me constantly. Maybe I should reset my artifacts and use a glaive instead of a scout?
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