The difficulty increase.
The arbitrary nature of the Artifact selections, now with Solo Operative removed.
The resilience DR reduced.
All coupled with they won't scale the game to how many players there are beyond the Legendary Campaign - and no thanks to that.
It leaves soloplaying and soloplaying with matchmaking in a very impoverished state.
PS I actually went back into Anthem last week. It STILL amazes me how far ahead of the game they were with better graphics, better feel, better combat, better combos. Such a travesty this wasn't corrected completed, supported properly.
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I'm more amazed at the fact you said anthem has "better" combat like it isn't the same as every single third person shooter, oh how about outriders the combat is so "good" ntm every weapon in anthem felt the exact same nothing felt unique the flying mechanic was annoying and the "endgame" was so bad ot fell under its own weight
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Artisanにより編集済み: 3/4/2023 10:01:24 PMThe endgame and lack of continued and sufficient support are the only things you surmised right. The combat with it's range of weaponry, it's range of unique movements, and especially with its combos, far surpassed or certainly would have had it anywhere near sufficient development time, that of Destiny. The flying is simply superb. Instant hovering. Complete vertical combat. Truly a game several generations ahead of it's time but badly let down by it's publishers. Outriders was enjoyable and did superbly well for a smaller company but it's mud-world was dull and isn't in the same league of potential as Anthem. At least it had updated content though.
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Oh 100% if Anthem hadn't been handled so poorly by EA and Bioware then I can guarantee that destiny would be dead by now or at least bungie wouldve been forced to actually give a -blam!-. I would much rather have fun flying around in Anthem than I would grinding away in this increasingly boring and frustrating game.