So nerf the 100 Stat to be what 80 stat is now.. just to be able to add and stack more mods in the new system... Which will make them the exact same as current 100 Stat.
Smoke and mirrors. Nothing changing. They are nerfing the Energy Gains of them over all.
As for new Fragments... The Solar Resolve one will be the go to.
Also, Switching Roaming supers to make 2 more Orbs.. and One offs now 5... Will not increase the Roaming super usage ... What a joke.
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#destiny2
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2 通の返信Hmmm. You don't realize that Bungie constantly makes changes never ending, to keep players busy trying to keep up with the changes, cause it is easier than making more content? It's easier to nerf stats and make everyone try and compensate via new armour or mods, than to create a strikes from scratch.
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3 通の返信Exactly. A lot is being said, but everything stays the same, basically. This way it gives impression how a lot of things are changing, people get high hopes and preorder - then get a cold shower later, but devs don't care, cause they got the money.
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4 通の返信As I predicted. It's all manipulation and dishonesty with Bungie. Strand will ship overpowered while your exciting abilities have been hamstrung.
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4 通の返信Window-dressing. It’s really cute to watch the children and their imaginary boyfriends talk like this franchise was launched when they joined a couple of years ago.
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2 通の返信It's the same soft reset they do every year. If people don't understand this is what has been happening since Shadowkeep then I don't really know what to say. This game has not changed since then. It just reshuffles. All the gear we chase is literally just lateral movements. All the encounters are the same basic mechanics. We hit the ceiling by the end of Forsaken and since then there is really nowhere left to go so we go in circles now.
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11 通の返信as long as i can stay invis and always have volatile rounds with Veles-X and Gyrfalcon, i'm good.
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1 返信The orbs change is half of the change. They are changing all roaming supers seperate. Things i hope will get buffed. Spectral applies weaken. Stormcaller and chaos reach apply jolt.
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2 通の返信It does seem strange that Bungie thinks Orb generation is on anybody's minds in regard to supers.
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3 通の返信Bungie: We are robbing Peter to pay Paul. Players: What a minute! We have questions. Bungie: Smile and wave team. Smile and 👋. Players: Hello? Are you listening? Bungie: 😀 👋
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3 通の返信Seems like a change brought on by PvP. They wanted 60/40 gunplay/abilities but failed to see how their own fragments and aspects affect this and ended up with insane ability spam in PvP... now in an effort to hit that 60/40 they're outright nerfing it across the board to once again fail to see that it will make no difference with mod stacking coming. All they're doing is messing with our builds, some of us spent many hours grinding armour to hit triple or quad hundreds and now it all feels kinda pointless as those stats will once again be irrelevant once they're being nerfed and we need to rely more and more on mods or fragments. I really wish this game never tried to be an mmo, buildcrafting should never have been a thing in this game and they should have focused on better activity engagement, remove the repetitive seasonal model and create rewards worth chasing. Thanks, Scarab Lord for making this game a ridiculous halfcast of what you call an mmo.
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12 通の返信People have been complaining about ability spam and how it trivializes a lot of content for months, both for PVP and PVE. It just makes investments even more meaningful, which I appreciate.
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7 通の返信So crying babies got bubble nerfed in pvp. Lol. Another saltagreppo pos. I play warlock and always saved my super for those bubbles. No problem. Crybabies get their way again.
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5 通の返信Makes sense with our abilities now being able to deal with Champs and the removal of mod energy making even crazier builds possible. Some abilities can have almost 100% uptime as it rn. It trivialises the game and makes anything beyond actual puzzles/encounter mechanics inconveniences
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Yeah these changes aren’t it, if you think about it the game doesn’t need more supers. We need more activities, spicier story. The game stays redundant, the same thing season after season just a different theme
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2 通の返信Verke0により編集済み: 2/9/2023 7:34:52 AMThis comment section is a pool filled with salt and im floating away. Nothing to see here! Just a bunch of virgin trolls not realising they got dealt a good hand.
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4 通の返信THE GRIND IS REALにより編集済み: 2/9/2023 3:24:50 AMYep bungie somehow made lightfall the last dlc after these nerfs I carnt see the next dlc even being released due to player count being too low I knew soon as they made gms more accessible that bungie would do stuff like this I'm actually atm waiting on a reply for my refund like so many others from yesterday
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8 通の返信They are nerfing them so that the new mod system doesn’t break. They weren’t planning on changing anything. They said themselves that mods more than make up for the change.
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5 通の返信Kiro - 13により編集済み: 2/9/2023 12:49:02 AMYour missing the bigger picture. Rift, barrcade, & thruster are getting a 20% increase in CD. While pheonix dive and dodge are getting a reduced/reverted CD then having 20% added ontop. As in the changes are a wash that do nothing and leave them at the current ingame values. OR!!!... Keep in mind the 9th & 10th tiers provide more to the stat so this could result in an even greater cooldown for phoenix dive and dodge then current values.