You’d actually have a shorter 1 hit kill even for headshots. EP makes half the damage not affected by falloff, but that half can’t hit crits.
And a body shot in range would still require a melee follow up. It doesn’t increase damage in pvp.
idk man on my 180 with explosive rounds + radiant its 3 tapping but without explosive + radiant its not.. it seems to count the 2 separate damage instances are separate so it applies it buff to both your effectively getting 20% instead of 10%
same goes for charge with light it take the hit honestly cus most the time i have charge with light just from playing and it makes it the most consistent shotgun in the game you just need to achieve either radiant or charge with light ahead of time
fresh off spawn of course your right but im fine with that cus it pays off long term only think that would make it better is having something that grants radiant on headshot/headshot kill with a weapon