That season did something’s right like:
1.Have a fastest grind for Umbral Energy.
2. Let your earn enough Vestige of Dread during a run to be able to open the chest at the end.
3. Had some of the best guns in the game.
But it did a lot wrong too:
1. It was the most boring season to date, I ended up having to take a break from Destiny half way through it.
2. Earning the red bordered versions of Drang and the Mini Tool basically meant waiting each week to buy them off the vender because they would not drop in the Leviathan for me.
Ironically it’s probably my least played current season but most played past season.
I'd say Season of Worthy was more boring it was a public event where you captured a zone and threw balls and the only thing that changed about it was the enemies became stronger near the end of the season. And the story activity was just clearing a room of ads. Haunted at least added a scythe to fool around with and a location to play with that had public events, hidden rooms with tough enemies, and a better story. Obviously it's still bad just better than Worthy.
I’m not saying haunted was the worst season it was just the season that pushed me to take a break.
Back in season of the worthy I still enjoyed crucible which is where I spent most of my time, so the seasonal content didn’t matter so much.
But in my eyes at least crucible has been on a steady decline ever since Beyond Light and by the time haunted came crucible wasn’t enough to keep me playing through sub par seasonal stuff.