Let mobility affect in air accuracy. Not by a crazy amount, but just a little bit. Seeing as how mobility adds height to jump, would synergies decently.
I would disagree with that idea.
Based on hunters typically already build into a high mobility to start with. Since it’s their class ability/stat.
They would then likely have a high AE to start with. Warlocks and Titans would then also have to build into it. When they build around their class stat to start with, recovery and resilience
That would take points away from other areas if they then had to focus on mobility. A stat/ ability that doesn’t need to be as high as it does for Hunters.
I would agree with you, we should have a way to build into it, outside of whatever exotic armor we equip. Maybe every classes, class ability stat could be use? Otherwise maybe another row for mods added to armor, that could be used for AE or other special mechanics??