The new exotic quest for revision zero was some of the best seasonal content we’ve gotten in a long time. Difficultly was perfect, visuals, mechanics were spot on.
Also ammo crates being in almost every room is something that should be a thing going forward, great addition.
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#destiny2
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4 通の返信All im saying is that this was the norm in Beyond Light, we got 3 exotic armor pieces, 1 seasonal exotic and 1 seasonal exotic quest The fact that we have been starved and had a new norm be made where have less then before is insane. And whats just honestly sad now is when Bungie gives us a taste of the past we congratulate them.
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Honestly, the only good thing about it is that it has no timer and no champ. Everything else was "meh" , honestly we should have at least 1 new thing every other season. I don't expect them to have something like whisper or outbreak quest. But at least throw us a new map/area that maybe was just mentioned or talked about, but we never visited. At least every 2 seasons, surely they can manage that much. They got bought by Sony too, so if they need help they can ask their devs or w.e. anyways, mission ok , maybe I'm just burned out and tired of what destiny has turned into
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4 通の返信It is a good quest. I enjoyed exploring it. One little thing though, Bungie should not design or name things in space. The space station is nonsensical and it actually says that you’re supposed to be in geosynchronous orbit. That’s like 35000 + km away from the Earth, which would appear significantly smaller than the expansive low orbit view the backdrop depicts.
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1 返信What I like most about the mission is how it helps teach the main raid mechanic of DSC (augments), as well as taking them through small, altered parts of the raid itself but without playing out the entire encounters, giving non-raid players a taste of how the raid works without spoiling the whole encounters. Would love to have more exotic missions like this as a way to give non-raiders a taste of how the other raids work too. As far as what I didn't like, please reduce the respawn timer by a few seconds. That is all.
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2 通の返信Oinkthebaconkingにより編集済み: 12/22/2022 10:26:47 PMYeah, the buggy mechanics in a reused area with constant disconnects and no checkpoints is so much fun. Add to that the fact that you can't progress in the seasonal quest or upgrade Clovis until you manage to get a glitch free hour to get through it and I honestly don't know if I can handle the joy.
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3 通の返信
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I really enjoyed it, as well. I also liked finding the secrets and getting into the laser areas to get the chest and shoot the yellow orbs. Someone in another post mentioned vents opening up from the ceiling and enemies coming out. That could make it more interesting.
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2 通の返信I’m glad you liked it, I had the complete opposite feeling. To me it felt like a re-skinned DSC lite with heavily repeated mechanics
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The ammo crates are a substitute for heavy rarely if ever dropping from shooting the adds. It’s been very noticeable this season while playing both the Dungeon and this mission that despite having ammo finders purple bricks are rare. Heavy and Special ammo synthesis consumables are what should be introduced back into the game.