nerfed by like 1.5 seconds come on now. That thing lasts insanely long and the tracking is insane.
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Currently lasts 5 seconds will be lowered to 4 remember it takes about 1 second for it to start moving so it technically lasts for 4 and will last for 3 then the fragment no longer grants 2 but 1.5 so 5.5 meaning .5 longer than it used to as the base. That also decreases total damage by about 2 strikes since it strikes about twice per a second so that's also a total damage decrease by about 30K in pve and about 60 in pvp.
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8 通の返信
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2 通の返信If you’re still complaining post nerf you might just be bad at the game. The grenade won’t be exceedingly long with the duration nerf and it really doesn’t move that far.
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1 返信
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Arnt you a warlock? That in a pvp map you can float so high up it should be out of the map? Stop crying about titans they have been nerfted to kitten strength when the nerfs come in ether next season or lightfall, that's also where your stormtrance and chaos reach get a buff. Your nova bomb that gets a buff , a Hunters void quiver buff. What more do you want, titans will be the weakest guardian that have to stick to the fallen star chestplate or the thundercrash is trash, even that's been nerfed in my opinion. Having to stick to chestplate to have any power doesn't vote well when you want a different build
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1 返信As a titan main, the damn thing is in fact annoying. But a lot of things have been annoying theses days on this game. Ability spam has been running riot. So much so, that less skill is required to even win in PvP. Why slide and jump repeatedly when you can just spam abilities and camp? The PvP sandbox is a joke!
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20 通の返信
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1 返信Played a team that was three hunters with renewal grasp duskfeilds and three titans with enhanced storm grenades. And witherhoards all around. Holy hell what a toxic mess.
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Sarus-Xにより編集済み: 11/27/2022 11:03:59 PMNo one probably will be a fan of this opinion, but I think they should disable aspects and fragments for end-game PvP stuff (but still keep them active in non-competitive lobbies). Then they wont have to keep making shitty changes that make PvE more unbalanced just to balance PvP. Edit: Also, just wondering, did they ever nerf the extra damage storms do with higher frames? Cuz if not, that needs to be fixed more than the duration if anything tbh.