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11/26/2022 11:06:47 PM
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[quote]My friend pitched a suggestion to me in regards to how he would change the legendary loot drops. To set an expectation... If you're a person who keeps copies of the same legendary weapon because you don't know what the best roll could possibly be, that's where this idea originates from. [b]His Idea to Rework Weapon Loot:[/b] -- Weapon drops no longer have random rolls (reason being random rolls present a level of decision paralysis for someone who doesn't exactly know that they're looking for) -- All weapon drops are fixed rolls (think Year 1 of Destiny 2) -- You can craft any weapon in the game (probably with some exceptions) That's the extent of his idea, and [b]at first I was completely against it[/b]. Because... 1) I feel random rolls are almost essential to the game and fixed rolls aren't exciting. 2) In its current state, crafting needs to be in a better place for me to even accept this rework. The only reason I'm posting this is because it's not a terrible idea. I may not like it, but it would have a argument. [b]IF[/b] the grind to craft weapons was streamlined and appropriately balanced to compensate for there being no random rolls, and not a pain in the @$$, then I could get behind this idea. [b]My Thoughts[/b] Personally though, sticking to my friend's idea, I think random rolls would have to remain in activities like master raids, grandmaster nightfalls and trials content. Core playlist and seasonal weapons would fall into a point of contention. I mean, you can focus those weapons. To hit the "undo" button on focusing, just to push crafting as the main way to get what you want could be crazy. [b]Closing Statements[/b] Again though, this comes from someone who wants cool weapons and doesn't want to do research to find out what weapon rolls are best ([i]and didn't think to ask for advice from his Friends[/i]). Just to find mixed results and ultimately be confused about how to organize their inventory and vault. Feel free to roast or empathize with this post![/quote] Crafted weapons are the pinnacle of drops, they have the potential for extremely overpowered rolls. It shouldn’t ever be easier and what we have now is more than fine when it comes to earning them. The perk system could be improved upon but crafting itself is not meant to be a easy. The fact there are no random rolls makes crafting the best option for players who spend hours grinding and dont get what they want. Since you are more likely to get a red border 5 times than get -blam!- god roll.
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