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Destiny 2

Destiny 2 について話し合おう
ShotgunWaifuにより編集済み: 11/13/2022 7:24:56 PM
26

"Microtransactions are used to fund live content"

I don't have a well thought out post, but echoing the sentiment around these forums, there's something that has been bothering me. Bungie justified adding microtransactions in Destiny 1 by saying they were used to fund the "live team", and we got SRL, April Update and some minor stuff which was lovely. The purchases were also inoffensive - just emotes. Now, we get two broken halloween events that are supposed to be paid for by mtx, but, we can't really see where the money went. And they added event passed. Secret missions were said to be funded by mtx, but it's been years. While the base game expansions have a limit to how much they can rake in, Eververse is an endless source of income, and more or less the only thing in the game that is never broken (well, apart from bright engrams giving duplicates for the past few months). We are way past the line of needing to break even, way into extra income that doesn't feel like it's going back into the game. Said monetisation is also negatively affecting game design on a fundamental level. The wonderful game about earning and collecting loot now feels like a glorified mobile game skinnerbox. Vault of Glass' re-release sold raid shaders for real money, and you can't get them for, you know, doing Vault of Glass? I don't have solutions or nuanced points with this, just wanted to shout in to the void.
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