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Artisanにより編集済み: 10/26/2022 10:07:02 PM
117

Is Warlock dead in PvP?

The last Trials data c/o Trials Report usage percentage results are [B] HUNTER 43%[/b] Void 22.6 Solar 12.3 Arc 6.7 Stasis 1.9 [B] TITAN 33%[/b] Arc 22.6 Void 7.3 Solar 2.2 Stasis 0.4 [B] WARLOCK 24%[/b] Solar 9.7 Arc 6.8 Void 5.5 Stasis 2.0 This gives a typical view of the current Meta-game and game dominance after Light 3.0 reworks. 'The rich have got richer and the poor, poorer.' There's far more Hunters in Crucible than any other; that has been made worse; it's not even close. Hunter is predominantly taking full advantage of Invisibility and the PvP exploit that it essentially is. Void use is almost double it's next most popular Subclass of Solar. Almost all Titan's are running the new Arc (22.6) with a few on Void (7.3). Even as strong as Arc Titan currently is it trails Hunter usage by 10%. Warlock now sees less than half usage of its top Subclass (Solar 9.7) over the most used Hunter Subclass (Void 22.6). Warlock is seeing close to HALF the overall usage of Hunter. Also virtually the same gap again from Titan as Titan has to Hunter. Any less than half-baked thought that players don't use the most strong Class and Subclass available is untenable and is never borne out by the stats. Nor are players flocking to one Class at double the rate have anything to do with a "cool cloak" as has been actually suggested, amongst other excuses. And the PvP usage stats are significantly more unequal than the percentages on each Class - with a larger proportion on Hunter but not by anything like as much as these gaps. This isn't right. Warlock's Light reworks were disastrous and it's about time this was admitted by Bungie and addressed before more players leave. It has little more than the nerfed Solar Subclass as only thing left on it (and arguably an under-utilized Shadebinder) and that usage sees more than DOUBLE the Titans and DOUBLE the Hunters on their top Subclasses. Hunter is overall far too strong - the always useful Dodge is simply better than the occasionally and situationally very useful Barricade or Rift. Invis has no place in PvP, it's exclusivity makes this worse and it's Exotics buffing it worse again. Arc Titan too is busted yet still isn't as competitive to Hunter dominance - which tells you how strong that is. [B]Do something Bungie.[/b] EDIT: True Vanguard has since similarly posted his concerns on these statistics here https://youtu.be/_kiQ2IFwbOA [Spoiler] PvE has also been 'reworked' into the ground - somewhat separate topic at least for posting - see Ehroar's video https://youtu.be/T2ZNz_KmrF4 for example, or on this forum https://www.bungie.net/en/Forums/Post/261628032 amongst others [/spoiler]
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  • Bungie strips every good aspect out of each of our subclasses and gives them to hunters and titans or straight up deletes it from the game and give us very little to nothing in return on top of hunters and titans being able to.use.their gifted abilities better than warlocks ever could. Hunters and Titans get new supers and busted abilities like over shields in built DR while invisible and Bungie gives them OP exotics, while all warlocks get is a gimmick melee, gimmick exotic while titans get the best grenade in the game hands down. People want to wonder why warlock mains have been dropping their flags and joining hunters and titans. Warlocks have been asking for a blink buff for years but bungie doesn't buff it until they give it to hunters.

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    2 通の返信
    • Wow it must have taken a lot of titan and hunter downvotes for this post to only be at 17. With 250 comments lol....classic.

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      7 通の返信
      • Sutter Caneにより編集済み: 10/26/2022 11:33:58 PM
        Don't worry all the Hunters who don't use Warlocks will tell you how amazing the warlocks are but they don't use them. Not to mention they'll argue warlock are op in PVE even though you mention PVP. Or that even though Destiny is entirely populated by Hunters & the least by Warlocks that somehow the Warlocks are the best class yet they refuse to use them themselves. Warlocks are used so much that during the Guardian Games Bungie had to rig a vote in favor of Warlocks bc SO MANY people were using the Warlocks instead of Hunters they made the Hunters vote count more..... Wait that was the opposite. So many people used Hunters that Bungie had to make the Warlocks vote count double & they still came in last. Weird how the bestest most awesomeness class in used the least in the entire game. But good news Warlocks just buy Lightfall & you can see how Bungie took the time to develop new supers & moves for the other classes but used the same animations for Warlocks bc they have no ideas for the class anymore except giving all their moves to the other classes with nothing given in return or outright nerfing them into uselessness.

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        20 通の返信
        • I say the plan is working. Warlocks got shafted by 3.0 updates and the data to back this up shows in the numbers. Keep not playing your warlocks people. Then maybe we will get adjusted next year. I say next year because Bungie has refused to mention any of the backlash for the warlock changes. Also, if you comment here about how you feel Warlocks got shafted in the 3.0 updates you get hate replies for DAYS. Also, the numbers show Stasis needs some love (Especially for hunter and titan in their kit). Its not all one sided but warlock feels lack luster in compared to the other changes for the other classes. Identity lost. This is my though to why it went down for usage. Titans and hunters being better warlocks after the 3.0 updates is very true.

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          3 通の返信
          • NerfPaladins06により編集済み: 10/27/2022 5:53:55 AM
            Invis defenders: "Use your eyes. There is a reason nobody runs invis in trials" Trials report: ⚔️👻🏹

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            3 通の返信
            • A big part of it is because Bungie doesn't look at their own forums, they get most of the ideas for nerfs and buffs from content creators, and take their word as gospel. When Streamers like Aztecross, Datta ect complained about stasis warlocks, it was nerfed into the ground immediately. When they complained about handheld supernova, it was nerfed so hard that most people don't even realize that it's still in the game. But void hunters have been OP since forever, and arc titans are stupidly overpowered. But since most content creators main Hunters and Titans, they don't complain about it, so bungie doesn't care about adjusting them. Meanwhile arc warlocks are virtually unusable in pve. I don't think I've played 2 hours on arc warlock since it was "updated" and I'm a warlock main. And people have complained about how terrible that class is since the release but not.... you got it, content creators. And with all the reworks to subclasses, Warlocks were the only ones who had their class trees stripped and given to the other two classes. So unless bungie actually read their forums, and stop listening to YouTubers nothing will change. And I guarantee you this, once stasis warlocks usage goes up, even the slightest, the content creators will complain about it and it will be nerfed practically into the ground. Mark my words.

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              4 通の返信
              • I had main warlock from the start but resently I couldn't take it anymore and decided to change to titan warlock is dog -blam!- now, the only thing it has is icarus dash titan and hunter are better warlocks than warlock itself

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                2 通の返信
                • bring back self rez

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                • Bungo has always favored Hunters and Hand Cannons. Understand that these two will always be the Meta, make your piece with it and move on.

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                  2 通の返信
                  • Warlock was always a weaker class in PvP except for top player with top tree Sun singer But now with class 3.0 war lock are just in a weird state were they are good but not as close at what others class can do

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                  • In PVP, I am constantly hearing myself say “Oh damn, my Warlock is dead again”. But hey, that’s just me.

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                  • Hunterbots downvoting lul

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                  • Hunters have always had dominance in pvp just in raw numbers. People can say "oh it's just more popular, that's why they stick to it," but usually popularity indicates a level of strength. Does that guarantee it, no, because there's games where I've seen the absolute worst character be within a top 10 of most used out of dozens of characters. But typically, the one at the top is indicative of strength. Look at overwatch 2 top 500 right now. There's people that will genuinely tell you zarya is balanced when the top 500 players queued for tank are all using her as a main or a secondary. In an actual competitive market, which trials tries to be, those top % of players are gonna be rocking bullshit like that to win as much as possible. They aren't going for aesthetic or fun, they are going for results which the popularity reflects. Saying the blueberries that play the game reflects what an actual competitive community is doing is...a joke, cause the competitive community doesn't waste their time usually unless there's something there to prove. Which goes to my next point. Players in other communities also show how people will be stubborn about a characters strengths in an effort to play up a players skills. In the smash bros community, a lot of people place byleth in mid tier. Byleth has won many majors played by the best player in the world. People will mark it up as him literally being the only reason byleth is winning and yet players playing higher tiered characters get absolutely rocked at times. The best player in the world is the best player in the world for a reason, but he knows how strong his character is and has proven people wrong time and again. But no matter how many times he wins, people won't listen to the guy who's winning with the character. That just doesn't make any sense. You don't consistently win the biggest tournaments in the world for a game...with a character people are hesitant to put above B tier. It's just so stupid how far people will go to avoid the truth.

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                    • Bro it doesn’t take a youtuber or even stats to see warlocks are in a bad spot. All you gotta do is literally play the game and see how bad warlocks are. Warlocks are so trash I haven’t touched this game since overwatch 2 came out. I occasionally come to the forums to see if anything new shows up. Its about damn time you guys started talking about how weak warlocks really are with actual stats.

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                      5 通の返信
                      • I just started playing again not to long ago but that was the first thing I noticed as a Warlock main is how weak they feel compared to everyone else. Arc Warlocks used to have Arc web you used to be able to punish teams for grouping up because of it. Now its called Jolting and Titians do it WAAAY better its not even close, on top of Titians being able to jugg and tank just about anything before turning into a fly nuke that land whenever it feels like it, meanwhile Warlocks have tickle fingers with lackluster blink that takes super energy to use. Arc staff has better movement and blink now as well. Void I mean TV already said it the best part of that neutral game is gone essentially (Devour). On top of possibly being the worst one pop shutdown super in the game and I don't even want to talk about how bad Nova warp is because that's been gutted since I last played and its still terrible. On the other hand you have infinite oversheild Titians and infinite invis hunters so that's nice. Solar Dawn Blade is a shell of what it used to be still and synergy is lacking to what it used to be and well is the most viable just because everything else is pretty bad and weak. Its like the things that used to make Warlock classes good were nerfed and then spread out to the other classes but made better to fit them. So in the end There's no point in playing Warlock because there's nothing unique or special about them to make you want to play them simply because the other classes can do what a warlock can but better and they can do more. So at this point right now I might as well switch to Titian because what's the point.

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                      • Void Hunter is higher than all Warlocks COMBINED and it's only going to get worse. The Gyrfalcon crutch is just now ramping up and we haven't even seen it at full cringe yet. Void Hunter, Gyrfalcons, Forerunner & Drang. The new meta crutching Hunter's preferred loadout. As if invis isn't crutched on enough already...after last season's fiasco with Omni, you would think Bungo would learn their lesson about exotics that give buffs to invis. Just when you thought OK, they get now, the devs say, "hold my beer" and give a damage buff simply for coming out of invis. I think we're just being trolled at this point.

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                        7 通の返信
                        • Mine always is

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                        • As one popular YouTuber said today, PvP is just invisible hunters, side arms and linear fusion rifles now.

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                          2 通の返信
                          • That’s why so many invis and arc titan in the lobby. Stacks of invis lol. You pay attention and see one purple smoke in front of you and another one stabs you in the -blam!-

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                          • DiZにより編集済み: 10/27/2022 10:14:22 AM
                            2
                            Warlock really just has Solar and Stasis going for it. You have great movement, great nades (or just an extra free heal), best in-air play, and a hugely fast Super cooldown with Solar. With Stasis, you get the ability to effectively turn anyone nearby into a free kill (if you have the build/skill for it), and auto-turrets that can hold a lane, provide free info., and counter Titan's Juggernaut/Antaeus Wards and Hunter invis. flanks. Arc has nothing special other than the slide melee, and the unique ability to get amped without a kill if using Getaway Artists. But being Amped messes with your jump, so it's a potential detriment. Void is just average; really, [i]really[/i] average, but the melee is good for countering pushes and easily flushing people out of cover, and Void Soul is the world's most annoying mosquito. It's not downtright terrible, but it is just average compared to the top options available.

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                            6 通の返信
                            • Nah, I would say it’s more about what people like. Hunter numbers will always be higher because hunter is the most played class, that’s been true since D1Y1. That doesn’t make Hunter OP. Back when I ran raids and GM’s with randoms, the majority were always hunters, even when they were worse than Warlock and Titan. Even the group I run with is 2 warlocks and 4 hunters, they just like hunter. Those numbers should have only account for usage within the class, not across all of them. Warlocks have more options in PvP than the other two. I would say each warlock subclass regarding Trials ranges from really good to decent, that’s why there is more of a spread. Warlocks, get ready for words [spoiler]Shadebinders melee is great. Bleakwatcher is really annoying. The super is very good. Void is okay. The melee is bad, the charged grenades are pretty good, Nova Bomb is really good into bubble and well. And devour, the saving grace of the class. Arc warlock has the melee which is very good. Arc souls are useful. The supers are viable. Dawnblade will always be among the best as long as it has Icarus Dash. The only reason people don’t use it is because it requires some brain function. It’s better to master something easy than to learn something difficult. It was also never as dramatic as Shatterdive or Golden Gun. It’s just a really good upgrade to your neutral game.[/spoiler] Titans [spoiler]What strengths do Sunbreaker and Behemoth have? Sunbreaker’s unique aspects are Lorelei which is kind of meh in PvP now. Throwing hammer which is meh. The supers are bad. The aspects don’t help that much with PvP. It’s a PvE class. Behemoth is just terrible. Sentinel is Bubble and Overshield barricades. If you get your super first, you just won a round. Arc Titans have a lot going for them. Juggernaut, Thundercrash, Knockout, Storm grenades. All very good.[/spoiler] For hunters [spoiler]Arcstrider and Revenant are just PvE classes (RIP Revenant) Gunslinger is just bananas. I personally put it above everything. The throwing knives are great, the tripmines with Ahamakara’s spine is incredible, the supers are very good, you also get the easiest radiant activations for you and your team. Nightstalker I’m not too sure about. It’s strong but most people that I’ve faced just go invisible and run at me which is not something I would call a winning strategy. Once you hear it or they ping on your radar, they may as well not be invis anymore. You will either know where they will peak from or you can just back up and re-engage. Gyrfalcon’s is good (obviously, it’s a free damage buff) but Bungie will probably nerf it so there’s no real reason to constantly complain about it. Wombo combo is good. Supers are useable (when the registration actually works)[/spoiler]

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                              17 通の返信
                              • So long as you leave my solar hunter alone I won’t have problems. I enjoy invis for support hunter though. Never was a fan of always going invis but people can contribute to multiple parties. I personally contributed to solar hunter and void titan this weekend.

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                                • Sounds like your just bad at a warlock

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                                • Somebody is conflating usage with strength. The fallacy of ad populi is in full effect here.

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                                  17 通の返信
                                  • I’ve been a Warlock main for 99 Percent of my time. Recently i’ve started to play titan in both PvE and PvP, Titan is sooo much more fun. The only thing keeping warlock alive is Well in both sides of the game.

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                                    • Skill issue.

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                                      10 通の返信
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