Am I the only one who thinks that the seasonal story is quite weak this time around? Especially coming off the back of Haunted with one of the best seasonal stories so far.
My criticisms are as follows...
- The pirate theme is tonally jarring and way too overt. It just feels really goofy for Destiny characters, including some that historically have been portrayed as fairly serious, to start giddily roleplaying pirates and continually reference it without refrain. The Fallen have traditionally been pirates in Destiny's story, but they were believable, serious pirates. Bands of cutthroat aliens who would kill and steal to survive and for revenge, but with their own culture and technology. Now all of a sudden that culture and technology starts mimicking human 17th century pirates for no reason other than 'don't you want to roleplay pirates in Destiny?'. It could be fun, but is not consistent with, nor tonally appropriate for the main story of the game. Such romps work better in side-plots that don't affect the main plot, Grasp of Avarice being a good example of this working with the pirate theme.
- More silly family drama. It was bad enough at times in Season of the Lost but at least then it was pre-existing family dilemmas that some people were interested in seeing, (people wondering how Mara would react to Crow). This time it's all been made just for this season, no one had been curious about any of it in advance and it's quite frankly uninteresting. We know Mithrax used to be a bit of a monster, so should Eido. He's been blatantly clear about regretting his past before so it's ridiculous that he's so stubborn about revealing it to Eido now. Ooh and now because he is that pushes his daughter more towards malicious auntie Eramis. Blegh. It feels forced and inconsequential. It also shouldn't have taken up more than two weeks of story, but was dragged out all season instead. Not only is this drama a filler story, but it's uninteresting filler story in a time period that is full of interesting stuff that is relevant to explore. I wonder how many more things about Mithrax's past the writers can invent at the drop of a hat for the sake of one season's story. He's got enough going on in the present to be interesting, quit making more skeletons in his past to focus on!
- Eramis sucks in this. We all know that as far as envoys of the Witness go, she isn't particularly high up. But MAN did she look pathetic this season. Couldn't even secure and lock down a SINGLE relic. Instead she just sends these clowns at us (the old crews are another supposedly significant bit of Fallen lore that we somehow hadn't heard about until this season), just for them to be hyped up by the protagonists... who immediately proceed to trounce every one of them without any effort whatsoever. Meanwhile Eramis is just sitting in the background ordering them around and taking the occasional break to call us and stir family drama. She should have been in the action more and frankly Mithrax had no business beating her in a fight when she can use Stasis. What if instead of losing every single relic, she did manage to claim some and we had to go to her base of operations to steal them back? You know... Like pirates do. And instead of fighting some irrelevant clown for them, at that point we fight Eramis herself with House Salvation to get them back from her and she flees. There are some sprinklings of interesting Eramis stuff in there, like the hints of her betraying the Witness. But there's just way too much incompetence for me to care. She used to be ruthless, and I miss the ruthless Eramis that was actually feared by her people.
- The interesting plot details that are actually of some importance are kept in the background. These being the easy to forget fact that the Witness has sent her to hunt down the remains of Nezarec, and that they still emanate powerful darkness and signs of life. This is actually somewhat interesting, but needs to be way more fleshed out to pad out a season. The question of 'why does the Witness want to reclaim the remains of Nezarec?'. Instead it's just in the background the whole time and never really questioned by any of the characters at all, despite the fact that it's the most interesting question of the season. I don't care about Mithrax and his family drama. I care about what the Witness and its forces are up to leading into our impending confrontation with them. One can only hope the finale will actually answer the why to it and result in something that is both interesting and of consequence.
-
1 返信Season of Haunted had a terribly boring activity but the story in Haunted carried it. I was excited for the new weekly story mission even if I disliked having to do Containment. With Plunder the activity is fine a step up from Containment but the story was horrible it felt like Shadowkeep and year 1 D1 story telling.
-
4 通の返信Played the whole campaign with no sound and skipped all cutscenes. I don’t play video games for a story, I just shoot aliens and kill and hour or 2 before the family wakes up in the morning. If you want a story read a book, two amazing “epic fantasy” genre titles are wheel of time (botch on tv don’t watch it) and malazan book of the fallen. There’s about 17 days of audio book to each. There’s a story homie, video games isn’t where you look for one. PS you’re welcome. They’re the greatest series I’ve ever read.
-
4 通の返信I don't think the story is going to get any better moving forwards either. Lightfall is basically "Look, a new world that you knew nothing about until now". Just like these "pirate" fallen have been there all along. Every season feels like another episode in a soap opera that really has no plot. It's just mini episodes that we are meant to care about until the next one while the rest of the game world is apparently on pause. So, no one in the past eight years that we have been travelling to these worlds the has ever heard of this place we are going next. Seems legit. And they need to get some narrative leads that can build a story. There is zero emotional impact in these seasons, its just cheese filled cringe. We are introduced to characters and expected to care about them. Just because. I cared when Cayde died because he had been a character we all knew and loved, his death hit hard because he mattered to us. I don't care about Eido, she comes across as a self righteous know it all who throws a strop because she gets told her dad did some bad things. By someone he sees as his enemy. A blind man in a snowstorm could have worked out that to be Kell you have to get a bit savage. There is no attempt at her even stopping to think that maybe Eramis would benefit from her and her old man falling out. She just believes what she is told. And she actually says that she isn't upset about what he did, it's all about her again and the fact that he didn't tell her. Eido comes across as so dull and that she would struggle to win a battle of wits against a bucket of plankton.
-
5 通の返信Let me guess. You like the theme of pirates, but hate any seriousness behind it. The Guardian simply killing Eramis would have made for a bad story. Nothing learned or gained is bad story telling. The season told a good story. One not of senseless violence.
-
3 通の返信Anyone want to take bets as to wether grasp of avarice was cut from this season and added to the December update?? I mean the exotic engram mechanic gives it away lol
-
2 通の返信Yeah this season was weak. Piracy theme works for fallen but they didn’t make it serious enough. Eido is pretty lame and Eramis is a push over. With how weak recent seasons are compared to last years they should start including the first season each year with the cost of each expansion.
-
2 通の返信YonaRulzにより編集済み: 10/17/2022 5:23:25 AMBungie was hyping it before the season. Was it a lie or did they actually think it was good? Both have obvious and unique downsides.
-
2 通の返信
-
Rose Sovにより編集済み: 10/17/2022 2:23:27 AMDefinitely hear you. My own issue with this season has been the constant lore breaking/ bending. And the lack of Variks, who should have been involved at least in a lore card because he was the one watching for Eramis’s return. Just a bit disappointed this season :(
-
7 通の返信i dig the pirate theme wish theyd have stuck with that instead of tying the witness, eramis and nezarec into it just us and the boys getting together to stop some troublemakers when things are otherwise quiet, no fate of the universe stuff. know what i mean?
-
2 通の返信
-
3 通の返信
-
Is not that the pirate theme is bad imo of course, the problem is that it doesnt have nothing to do with the fallen, like guns from the 17th century...fallen guns doesnt look like that, it feels pretty artificial (yeah on a video game), its like they decide to make the season about the fallen and choose a wallpaper just like our Phone ( Put a Pirate theme in the back).
-
5 通の返信
-
1 返信I 100 percent agree. Pirate theme is lame and doesn’t tie in to anything. Hate activity and the weapon/armor designs as well.
-
1 返信
-
9 通の返信I completely agree. It felt like the Directors or Department heads played "Sea of Thieves", then decide to make that the theme. Other than the top of the Ketches which were new, the rest of the ships are copy and pastes of the interior of the Ketch on the moon. Too much re-cycled content (Grasp of Averice gems, recycled locations, recycled champions, tossing balls again etc.). It made no sense in the main "The Dark" story line at all either. Basically it's just cheap time killer, minimal effort for maximum money earned.
-
[quote] Now all of a sudden that culture and technology starts mimicking human 17th century pirates for no reason[/quote] Yeah that's weird. Why can't they portray the fallen in a serious way like as if they were a real species with their own history, traditions and so on. I mean sure they might have learned or adept from humans while invading earth but it was future humans and not 17th century humans so all the 17th century pirate thing makes no real sense. Wholeheartedly agree.