Totems: W
Warpriest: FAT L
Golgoroth: W
Sisters: W
Oryx: FAT W
Totems actually makes you work.
Warpriest has way too much health. Normal completions require the best PvE meta for something that isn’t a master difficulty.
(Edit: I’m not talking about day 1, idc about day 1 today)
Golgoroth was changed well (not much at all) actually less cheeseable. (For now)
Sisters is easy, too much flinch. Big W tho.
Oryx might just be my new favorite boss fight in D2 huge W
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1 返信
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1 返信
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[quote]Totems: W Warpriest: FAT L Golgoroth: W Sisters: W Oryx: FAT W Totems actually makes you work. Warpriest has way too much health. Normal completions require the best PvE meta for something that isn’t a master difficulty. (Edit: I’m not talking about day 1, idc about day 1 today) Golgoroth was changed well (not much at all) actually less cheeseable. (For now) Sisters is easy, too much flinch. Big W tho. Oryx might just be my new favorite boss fight in D2 huge W[/quote] War Priest was only an issue on Day one because he was a high dps check and apparently it was leg day, so he had to sprint back and fourth during your damage. Now that contest is off, it is easy to consistently two phase using just linears.
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From my day 2 clear. Totems: W Warpriest: W Golgoroth: L Sisters: W/L Oryx: Biggest W Totems are just totems, you run in circles and charge up the wall. Mechanics are mixed up a bit and that's nice I guess. The new middle plate stating the sequence felt really finicky, again could just be limited experience. Other than that it felt much the same as D1, just more health. I'm still burnt out on Golgoroth form D1, so moving on. Daughters has always been a preview of the Oryx fight, but it just feels busy/messy now. Maybe the run was more scuffed that I'm remembering but it just didn't feel as good as the D1 fight. I want to point out this is kinda splitting hairs, they are really similar fights. Not having to run 4 phases every time you want to drop Oryx is awesome and exactly what the encounter needed. Big Big W, I really didn't want to do 16 bombs every time I wanted a clear and now I don't have to. All in all, I think they did a good job with it.
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11 通の返信
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7 通の返信With everyone being able to craft a stupid good Linear this season from world drops, nobody should be having trouble killing Normal Warpreist
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2 通の返信For our group Warpriest was easier than Golgoroth on Day 1, but not on a challenge mode
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4 通の返信