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Destiny 2

Destiny 2 について話し合おう
8/27/2022 5:52:22 AM
64

Day 1 raids have a serious problem

You need to stop with the artificial difficulty. By that, I mean stop giving bosses ridiculous amounts of health. Perhaps make day 1 raids difficult by just making difficult and complex mechanics (I understand the challenge of this with reprised raids, but I am speaking generally when it comes to your raids). The amount of health bosses have is the number one run stopper. That should not be the case. I’m not saying to make Day 1 raids easier, I’m saying to change where the difficulty lies. Because right now, it relies less on skill than it does how lucky you got with your heavy ammo drops. The “difficulty” should not be based around RNG. You need to address this.

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