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Destiny 2

Destiny 2 について話し合おう
JANOVA617により編集済み: 8/26/2022 3:11:02 PM
93

I'm trying with warlock arc 3.0, but it's pretty bad guys. (Update)

I'm going to try pvp today, but it's not looking good for acr locks in pve as of yet. First thing I tried was a fun build, karnstein armless + new melee+arc well mods+ worldlines zero. I knew it probably wasn't going to be that potent, but I had to take worldline off, that thing needs a buff. The build itself was lackluster and and very clunky even with MonteCarlo. Then I tried Crown, getaway artist, veritys brow, AND stormdancers. I was in a containment of the leviathan mostly by myself so I could see how the new arc does against trash mobs (it's intended matchup), and guys.....it really kind of just sucks. Tempest doesn't return as much anymore outside of the super, ionic traces are sucky and warlocks get them just as often as everyone else (for some reason in my mind I thought locks would at least excel making them.). Arc souls are really bad to me, even in 2.0 I thought they sucked outside of pvp, nothing has really changed now. They should've made them chain lighting on hit when amplified or SOMETHING, as of now they struggle to kill anything higher than a drug, thrall, or dog. (I'm kind of confused to what the changes to getaway artist did exactly, it certainly didn't make the soul stronger.) As for the super....... jeez lmaoo. Even with stormdancers, stormtrance is just so bad it's not even funny. I haven't tried a build with coas reach yet, but I'm guessing it's going to be the same. Even with the new fragments we haven't tried yet I'm struggling to see how any of this can be viable in endgame content. I was struggling to kill anything yet void I have no issues AND more survivability. Plus I can actually use different exotics. For arc 3.0 it feels like I'm stuck using tempest......AGAIN. I heard hunter and titan are pretty decent I guess. (Update) pvp was okay, arc buddies are too inconsistent and can't hit shiz though. Le monarque can be a nasty 2 shot combo with arc buddies sometimes. And for survivability in pve you should run a solar energy helmet with the mod "heal thyself" + the mod that makes you charged with light x2 from picking up wells. You get health back per grenade kill as long as you're charged with light. Rock that with any mod that spawns wells consistently and you have a heal as long as you have a grenade and something to kill. I don't think it'll make much difference in harder content but it's soemthing.

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