Some legitimate questions, when you make these changes some more reasoning would be amazing
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1 返信
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[quote]Some legitimate questions, when you make these changes some more reasoning would be amazing[/quote] Void Warlock is good. Stasis warlock is great. Solar Warlock is fine and has well but it's other ult could use a buff. Arc Warlock literally just came out and will be buff nerfed or reworked accordingly through good feedback so have patience.
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3 通の返信Stasis and Void are both pretty solid. Shadebinder has some of the best crowd control in the game and is useful in basically every setting outside of a boss DPS phase. Voidwalker has high survivability through easy access to devour and great damage output though it’s multiple Grenade exotics + weakening grenades. The nova bombs are quite usable in basically everything and nova warp is pretty solid for Add clear and extended DPS in mid tier content. My issue is that Solar 3.0 Dawnblade warlocks are only useful due to Well of Radiance. Literally everything else is don’t better by other classes. Arc 3.0 has some issues with warlocks. The kit just feels incomplete and disjointed. For arc and solar, a lot of the keywords were taken from the warlock subclasses. This means that there tends to be a lot less left over and the subclasses feel more generic compared to hunter and Titan subclasses.
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1 返信I’ll criticize Bungie’s direction plenty in regards to subclass 3.0, and especially how Warlock’s have been handled. But Warlocks have not been nerfed into the ground. They’ve been watered down, and they feel a bit listless. The problem is in things like Arc 3.0 the other subclasses just got so much better in their defined roles. It feels more like we’re just not moving and improving in our kit. We’re static. Bungie didn’t lean into the “lighting shaman” or “emperor Palpatine” fantasy identities of an Arc lock. If anything they did that Titan and Hunter. While the only new element for Warlocks, the melee, feels more like a Titan ability. Titans get a ranged punch where they throw a huge lighting surge at an enemy and Warlocks throw our bodies into an enemy. Bungie either really doesnt know the identities and roles of these classes. Or they’re unwilling to actually go all in. So they try to give every class a bit of each other. And it just feels like the Warlock is giving just a little bit more of itself than the others are.
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2 通の返信They noticed that everyone was using warlocks for most high end activities. They don't want anything to be easy. Lol
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2 通の返信
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27 通の返信1. They haven't. 2. Because its fun. Especially if you enjoy ability-centered game play. All that Bungie has done is stop doing all the buildcrafting work for us. Now, if you want a powerful Guardian, you need to build one from the tools we've been given. Arc 3.0 wasn't a nerf. Its actually been a very potent neutral game BUFF. But people are so busy complaining about the changes that they haven't realized it yet. Just like with Solar 3.0 .
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Every class already has one or two good PVE classes. There are only three optimal builds per class anyway - Ad Clear, DPS and Survivability. Obviously, Arc and Stasis Warlock are Ad Clear, Void Warlock is DPS and Solar Warlock is survivability. What more do you want?
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3 通の返信Devouer void lock is crazy Well fushion spamm is crazy Stassis turrets are crazy.
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15 通の返信I must be the only person who thinks arc on warlock absolutely slaps (as long as you are using an arc energy weapon).
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40 通の返信Stasislock is still the strongest subclass by far for top tier endgame content. Well of Radiance is still the best support super in the game. What is this nonsense about Warlocks being useless? 🧐