Why do we have to wait on Xur to give us a god roll Hawkmoon and or DMT. I mean those gun are not that op to where it would break the game if given to the community to be crafted and leveled up.
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1 返信Both those weapons have been and are some of the most accessible exotics already. The most boring time you will spend in a looter shooter is when you have nothing to chase. Seems so short minded every time people beg for things to be handed to them.
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23 通の返信Because this game’s loot pool isn’t big enough or deep enough to support it. You’d break the game.
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Why don’t you already have a god roll yet? It’s probably because they already had a quest to obtain the weapons and get random rolls. They didn’t want to make another quest for both or each to be able to craft them. There was already some blow back from people that grinded for god rolls when Bungie said they were going to let Xur sell random rolls. People felt it was unfair to the time they spent that others could just buy the roll they wanted without any effort. Maybe it is something Bungie was already keeping in mind and Xur was the middle ground, since crafting a weapon could be seen as even more disrespectful to those that grinded for it. Maybe it’s for the best. Not that they would have to, but I can imagine these weapons wouldn’t be craftable without a depressing level of grind associated with earning the patterns. I see nothing wrong with it if they did just make it craftable and we all had the patterns. It wouldn’t break PvP because (a) a lot of people already have the god rolls. And (b) the god rolls aren’t leaps and bounds better than any other roll. It’s not like both guns are destroying crucible now.
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[quote]Why do we have to wait on Xur to give us a god roll Hawkmoon and or DMT. I mean those gun are not that op to where it would break the game if given to the community to be crafted and leveled up.[/quote] You would waste al that time due to bingle nerfing them
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1 返信Bungie wants to wring as much play time as possible from you, even the 30 seconds it'll take to check Xur's rolls of them. Just like they wasted our time giving us grindable random rolls, then put it in Xur's inventory.
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They’ve hinted for a while now that Hawkmoon is probably going to be craftable. Why they haven’t implemented it so far? My guess is to bring it as a selling feature for a future season or expansion. Basically bait people back into the game after they get tired of the current state of the game, as is usual bungie fashion. Look at the 30th anniversy dlc - that was a good dlc, for sure, but it was also a bait and a half to get people to keep playing the game during a 6 month long season. People came back to get eyasluna and matador and 1000 yard stare, and to be honest the latter two weapons turned out to be not so great compared to other options we have now.
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Grieverにより編集済み: 8/16/2022 12:19:09 AMThen there's also the fact that DMT is getting a PVP nerf (all in all, a buff in PVE), and Hawkmoon requires enough precision and RNG (flinch not screwing you over) that most using it are probably using Radiant to make it 2 crit 1 body. Hawkmoon is usually only good if you can get the drop on people, you're not constantly getting ganged up on, or if you have near perfect accuracy (which it should need less of now with the 150 SR buff, 140 HCs should be buffed). As for DMT, it can 2 tap right now, but that's only after 3 crits + Radiant, after 4-5 crits without, or HEF, which almost no one uses in PVP. Hip fire is unreliable because of flinch and you'll miss unless you can keep the inner circle on the guy, which is pointless if you can't keep it on his head. After the buff to 150s, there's really no reason to use this in PVP since they generally have more range, a faster ttk, and can kill in 2 crits 1 body as well. In PVP, everything DMT can do, any other HISR like Jade Rabbit can do better unless DMT gets enough crits.