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オリジナルの投稿元: A more inclusive trials for all skill levels
7/24/2022 5:36:53 PM
12
Change the title to "I also want to reach lighthouse but don't want to put the work into improving to the point that I can as is"
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投稿言語:

 

マナーを守りましょう。投稿する前に、Bungie の行為規範を確認してください。 キャンセル 編集 ファイアチームを作る 投稿

  • Doolanにより編集済み: 7/24/2022 5:42:52 PM
    You can check my profile anytime you like. I hit lighthouse pretty much every week I can be bothered and have done for the last 3 seasons. Lighthouse isn't a problem for me, but bleeding all the population from the mode because most can't means sooner or later all the "just git good" and "adapt" people like yourself will be crying because they can't go either in a 50k population trials.

    投稿言語:

     

    マナーを守りましょう。投稿する前に、Bungie の行為規範を確認してください。 キャンセル 編集 ファイアチームを作る 投稿

  • [quote]You can check my profile anytime you like. I hit lighthouse pretty much all very well I can be bothered and have done for the last 3 seasons. Lighthouse isn't a problem for me, but bleeding all the population from the mode because most can't means sooner or later all the "just git good" and "adapt" people like yourself will be crying because they can't go either in a 50k population trials.[/quote] It's absolutely intended that weak or average players NOT reach lighthouse. This has been stated by bungies pvp head dev mantis, bungie aren't going to (nor should they) make THE epitome pvp endgame rewards be handed out, you want the flawless loot improve your game enough to go flawless. It's that simple. Stop trying to hand out endgame loot to scrubs -blam!- to put the same effort/time into improving to do so and instead whine for a handout

    投稿言語:

     

    マナーを守りましょう。投稿する前に、Bungie の行為規範を確認してください。 キャンセル 編集 ファイアチームを作る 投稿

  • That's the thing though. A lot of people do put in the time and effort to everyone has a skill ceiling. A dude on my friends list plays trials every single weekend. He's in there in teams, as a solo, everything. Every weekend. He's bronze ELO and like a 0.5kd. He's never gonna be good enough to get flawless off his own back and not through lack of effort. I'm not totally against keeping the lighthouse for flawless only but I think there should be a way for players like that to get 1 adept a week with a bounty that's gonna take 30+ games to complete. Either that or rather than removing certain adepts entirely rotate them into the normal loot pool. That way flawless people get their special loot for 6-12 months and then everyone else gets to play with it.

    投稿言語:

     

    マナーを守りましょう。投稿する前に、Bungie の行為規範を確認してください。 キャンセル 編集 ファイアチームを作る 投稿

  • Too bad, let that person put in the time/effort to improve and if they don't want to or can't TOO BAD. Not everything will be handed out in this game And no they [u]absolutely[/u] should not get a single adept if they can't reach lighthouse, let alone one per week. Can kindly gtfo with this "everyone should be able to get adepts" attitude. It's endgame pvp, let them run patrols if it's too hard

    投稿言語:

     

    マナーを守りましょう。投稿する前に、Bungie の行為規範を確認してください。 キャンセル 編集 ファイアチームを作る 投稿

  • The problem with the logic there is "only good players will get adept loot". He's been flawless like 15-20 times because he's friends with better players. I've even carried him there a couple times myself. He has adept loot from the lighthouse as do an absolute tonne of players not good enough to go there off their own merit. Being the case then why gatekeep it? If trials was a 1v1 playlist where you could absolutely only guarantee flawless by your own personal skill I'd agree with you, but it isn't. Most genuine flawless players are only going flawless because they have fun in the mode and for the materials and rare drops like the sparrow etc right now. The adepts aren't really a huge draw anymore so why not let people get them?

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    マナーを守りましょう。投稿する前に、Bungie の行為規範を確認してください。 キャンセル 編集 ファイアチームを作る 投稿

  • So your logic is that because some people didn't earn adepts legitimately themselves we should just hand them out to everyone and make it completely worthless? No.

    投稿言語:

     

    マナーを守りましょう。投稿する前に、Bungie の行為規範を確認してください。 キャンセル 編集 ファイアチームを作る 投稿

  • But they are completely worthless. They're a make believe item in a video game. Just because someone worse at pressing buttons gets the made up gun you have too doesn't affect you at all. You're not gonna lose out on that promotion because 0.5kd Jim in accounting went to the lighthouse. All it does it means the 75-80% of people not going flawless each week and having a bad time of it will enjoy the time they play and want to come back next week.

    投稿言語:

     

    マナーを守りましょう。投稿する前に、Bungie の行為規範を確認してください。 キャンセル 編集 ファイアチームを作る 投稿

  • Endgame loot should not be handed out. Do you get that? Flawless is THE EPITOME endgame pvp loot. Bad players should NOT have easy access to it, couldn't care less if a bot refuses to play Trials next week because they got ran over this one, trials population is fine without them. Good riddance

    投稿言語:

     

    マナーを守りましょう。投稿する前に、Bungie の行為規範を確認してください。 キャンセル 編集 ファイアチームを作る 投稿

  • This "hand out" and "free loot" theme seems to be a common response but I'm failing to understand how. Like someone who's a 0.2kd and wins 7 games in 100 still has to play those 100 games. It's not like they suddenly get 7 wins in a row because losses don't break cards. Now sure the argument about keeping adept as a flawless only reward I can understand. Not necessarily agree with but understand the viewpoint. Right now adepts are the main exclusive lighthouse rewards. I didn't [u]just[/u] say don't count losses so people can get adepts through time invested. I also posted about creating new rewards for cards that were flawless or optional flawless pools for even higher rewards. I don't disagree trials needs something to aspire to, to get better over, I just don't think locking guns up is the way.

    投稿言語:

     

    マナーを守りましょう。投稿する前に、Bungie の行為規範を確認してください。 キャンセル 編集 ファイアチームを作る 投稿

  • [quote]This "hand out" and "free loot" theme seems to be a common response but I'm failing to understand how.[/quote]Because getting 7 wins across 4 days of gameplay is beyond easy? [quote]Like someone who's a 0.2kd and wins 7 games in 100 still has to play those 100 games. It's not like they suddenly get 7 wins in a row because losses don't break cards.[/quote]And? Winning 7/100 games is somehow an accomplishment? No [quote]Now sure the argument about keeping adept as a flawless only reward I can understand. Not necessarily agree with but understand the viewpoint. Right now adepts are the main exclusive lighthouse rewards. I didn't [u]just[/u] say don't count losses so people can get adepts through time invested. I also posted about creating new rewards for cards that were flawless or optional flawless pools for even higher rewards. I don't disagree trials needs something to aspire to, to get better over, I just don't think locking guns up is the way.[/quote] It's really fine as is, you don't get gm loot for failing the nightfall, you don't get master raid loot for wiping an encounter and you don't get lighthouse loot when you lose games.

    投稿言語:

     

    マナーを守りましょう。投稿する前に、Bungie の行為規範を確認してください。 キャンセル 編集 ファイアチームを作る 投稿

  • GM's are 1 strike, you load in you do the strike and complete it or you wipe and get returned to orbit, you don't have to complete it flawlessly and you don't even have to complete it in the timeframe. Raids have checkpoints, you load in you do the raid and complete it or you wipe and get returned to your last checkpoint, you don't have to start the whole raid again. If either of these were akin to trials it would be 7 strikes in a row without a wipe, or reset the entire raid if you die at any encounter. Trials requires you to win 7 discreet activities in a row. You lose any 1 of those activities (or 2 with mercy) and you start over again from the 1st game. 7/100 games isn't the accomplishment trials is tracking. The accomplishment is winning 7 games, the skill defines that it's 7/x. How is that any different that stomping 7 absolute bot teams with a matchmaking luck? There's no show of skill there, you just got lucky. There's no SBMM in trials so every flawless is essential a spin the wheel game, you just gotta hope you land on red every time.

    投稿言語:

     

    マナーを守りましょう。投稿する前に、Bungie の行為規範を確認してください。 キャンセル 編集 ファイアチームを作る 投稿

  • [quote]GM's are 1 strike, you load in you do the strike and complete it or you wipe and get returned to orbit, you don't have to complete it flawlessly and you don't even have to complete it in the timeframe.[/quote]You need platinum to receive adepts and have a 45 minute timer before you lose all res tokens. You don't get them for failing to kill the champions. [quote]Raids have checkpoints, you load in you do the raid and complete it or you wipe and get returned to your last checkpoint, you don't have to start the whole raid again.[/quote]You are required to complete the encounter and it's challenge for adepts. You don't get them for failing the challenge. [quote]If either of these were akin to trials it would be 7 strikes in a row without a wipe, or reset the entire raid if you die at any encounter. Trials requires you to win 7 discreet activities in a row. You lose any 1 of those activities (or 2 with mercy) and you start over again from the 1st game.[/quote]You are required to win 7 games woth no losses. You don't get them for losing past a mercy. [quote]7/100 games isn't the accomplishment trials is tracking. The accomplishment is winning 7 games, the skill defines that it's 7/x. How is that any different that stomping 7 absolute bot teams with a matchmaking luck? There's no show of skill there, you just got lucky. There's no SBMM in trials so every flawless is essential a spin the wheel game, you just gotta hope you land on red every time.[/quote] Is this a serious question? You actually don't see how 7 wins across 4 days can literally be done by everyone thus handing out the flawless rewards? It's completely different then stomping 7 "absolute bot teams", if you are capable of stomping 7 teams back to back you are clearly a well above average player and in fact are intended to reach lighthouse. Asking for 7 wins without them being back to back across a 4 day event is handing out the EPITOME of endgame pvp to everyone. Maybe gms should have infinite lives? After all it only matters that you completed the strike. Maybe master raids should drop the adepts for completing the encounter without doing the challenge? After all it only matters that they did the encounter

    投稿言語:

     

    マナーを守りましょう。投稿する前に、Bungie の行為規範を確認してください。 キャンセル 編集 ファイアチームを作る 投稿

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