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オリジナルの投稿元: A more inclusive trials for all skill levels
7/23/2022 2:53:06 AM
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And then several weeks into this implementation, people will complain that the exclusive loot for the top players isn't inclusive to all players, and all players deserve the loot too. It's an endless cycle of "I'm not good enough to get the loot, so I should get it for free."
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  • The majority of the playerbase only cares about loot that directly affects their gameplay experience. You don't hear people complaining about Solo Flawless dungeon emblems or Flawless raid shaders being too hard to get because they're purely cosmetic. Even with Trials as it is right now, people only bring up the adepts. You don't hear people asking for Trials to be more accessible so they can get the Flawless emblem or the Ghosts/Ships/Sparrows.

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  • I doubt you know what the majority of the community is thinking, but im positive that is not true. A tiny percentage, around 5% last I've checked, have completed a GM. That's a very small amount of people trying to get adept weapons.

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  • And that number would be lower if GMs didn't drop adepts and rewarded cosmetics instead. I feel like people caring more about guns than cosmetics in a [i]looter shooter[/i] shouldn't be a particularly novel or unbelievable concept.

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  • Like I said, if people cared about having a gun with "adept" next to it, then the completion rate for a playlist that is far easier for most players then Trials, would be higher. Don't you think? Also, those players grinding GMs are probably capable of completing a flawless card as well, especially with Non-Flawless Pools active. It takes time and practice, something people aren't willing to do because of the state of PvP in general and the Meta.

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  • Just because completing a GM is easier than Flawless doesn't mean it's easy and GMs are way less accessible than Trials since you need to dedicate a fair bit of playtime to hit the required power level to even attempt them. The high barrier to entry is probably why the completion rate for GMs is so low.

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  • So why aren't people complaining about the barrier to entry for GMs? Why is it only Trials that needs to be dumbed down?

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  • People do complain about the high entry barrier to GMs.

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  • There’s a few people I’ve seen *complain* that some GMs are too easy and it’s not fair people wait to those weeks when the easy ones are up to farm their adepts. They think those GM need to be made harder so it’s on par to the hard GMs that aren’t easily farmable. That blew my mind that they thought it devalued their farming of harder GMs for adepts….

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  • [quote]So why aren't people complaining about the barrier to entry for GMs? Why is it only Trials that needs to be dumbed down?[/quote] People have been complaining about gm access for ever, just not as many as trials/lighthouse access.

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  • Well if they have been complaining forever, and nothing has changed, I'm going to go out on a limb here and say Trials won't either. Not for some time.

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  • I don't think it'll change tbh. Me and my 0.9 kd don't belong at the lighthouse anyway. I'm cool to get the normal guns then dip

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  • You belong as long as you put the work in for it. But if you are happy with the normal guns, dont waste time and headaches going for flawless.

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  • [quote]And then several weeks into this implementation, people will complain that the exclusive loot for the top players isn't inclusive to all players, and all players deserve the loot too. It's an endless cycle of "I'm not good enough to get the loot, so I should get it for free."[/quote] Can you link just one example of people asking for "free loot" please?

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  • Everyone asking to make Trials easier. Everyone is capable of getting 7 wins on a card, so asking for the adepts after 7 wins instead of going flawless is asking for free loot.

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  • By that logic adept Gm loot, is free since anyone can get them without running flawess. Gm's are barely artifical intelligent enemies with a predicatable course of actions & spawn triggers. Every problem you will face is known, and you enter in with wth a planned solution. Trials is not more accessible than GM's, & nobody, and nothing but time is gate keeping any player from the best loot in the game. There are even several skill based tiers of nightfalls that everyone can access for the same weapons. Hardly the same situation. I'm not advacating a drastic change in trials. Pvp players deserve a place to compete, and enjoy the game in thier way; but we and paid for the game, and deserve the same opportunity for the same weapons, and may the best man or women win.

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  • [quote]By that logic adept Gm loot, is free since anyone can get them without running flawess. Gm's are barely artifical intelligent enemies with a predicatable course of actions & spawn triggers. Every problem you will face is known, and you enter in with wth a planned solution. Trials is not more accessible than GM's, & nobody, and nothing but time is gate keeping any player from the best loot in the game. There are even several skill based tiers of nightfalls that everyone can access for the same weapons. Hardly the same situation. I'm not advacating a drastic change in trials. Pvp players deserve a place to compete, and enjoy the game in thier way; but we and paid for the game, and deserve the same opportunity for the same weapons, and may the best man or women win.[/quote] You point about the different levels of Nightfalls also exist in Trials. Those Nightfalls can give the weapon, just not the adept one. You must do the GM for those. Trials, you can obtain any Trials weapon just by playing and progressing rank. Get to 7 wins and you will get even more to drop. They aren't the adept ones though, you must go flawless to get them. And, you can play exclusively on Sunday and Monday, where the competition is significantly easier, making it easier to get wins for that loot. So there are tiers of difficulty in Trials as well. The top players grind out the Flawless Pool, and those games can be insanely sweaty.

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  • I see your point but I think we both know that Sunday & Monday are days of the week , and dependant on what's happening in the Destiny community may have a lower percentage of skilled pvp players, not tiers levels of difficulty. Strikes have a various power level tier caps & determined enemy agression levels. I think the question is are adept weapons are truly that a big of a advantage? I've seen no définitive proof there more than marginally better than the factory standard version. If they are better, I want them in the hands of my opponent when we go head to head. Real competition has a base of equality. Professional sports use the same gear, ball and if your team wins it was because of intelligent tactics and skill. There are truly talented pvp players in this game, but the reality is thier talent is shadowed by a mountain of cheese, and rng handing out the best mods and weapons Destiny has that potential for real competition regardless of dedicated servers or cheese but it will never happen until we have an environment were we face off at the same power level, with same weapons.

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  • [quote]I see your point but I think we both know that Sunday & Monday are days of the week , and dependant on what's happening in the Destiny community may have a lower percentage of skilled pvp players, not tiers levels of difficulty. Strikes have a various power level tier caps & determined enemy agression levels. I think the question is are adept weapons are truly that a big of a advantage? I've seen no définitive proof there more than marginally better than the factory standard version. If they are better, I want them in the hands of my opponent when we go head to head. Real competition has a base of equality. Professional sports use the same gear, ball and if your team wins it was because of intelligent tactics and skill. There are truly talented pvp players in this game, but the reality is thier talent is shadowed by a mountain of cheese, and rng handing out the best mods and weapons Destiny has that potential for real competition regardless of dedicated servers or cheese but it will never happen until we have an environment were we face off at the same power level, with same weapons.[/quote] Destiny will never have real competition, not until the provide us with dedicated servers. The connection level for this game is complete garbage. You can have better positioning, better aim, and better reaction time, but still trade kills because their connection was better. Thats just one small example on a mountain of reasons this games PvP is not competition level. Adepts are also not loads better. The only thing separating themselves from normal guns is the ability to use adept mods. A better player with a normal gun will always beat a worse player with an adept gun. It will not make you perform drastically better, its not the missing link to poor performance. It you struggle to kill people, it's not adept weapons that will change your outcome.

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  • [quote]Everyone asking to make Trials easier. Everyone is capable of getting 7 wins on a card, so asking for the adepts after 7 wins instead of going flawless is asking for free loot.[/quote] Can you link even one example of people asking for "free loot" please?

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  • You said that already.

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  • [quote]You said that already.[/quote] And you never linked anything so you clearly didn't understand the first time. Can you link someone asking for "free loot" please? Or admit you're lying.

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  • Go do your own research throughout these forums like I did. I'm not your babysitter and won't hold your hand.

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  • Old-lron-BaIIsにより編集済み: 7/23/2022 6:48:54 AM
    [quote]Go do your own research throughout these forums like I did. I'm not your babysitter and won't hold your hand.[/quote] I did, I looked through four years of posts, it doesn't exist and you're a liar. Prove me wrong.

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  • Posts like these are the example you're looking for. Dumbing down a competitive gamemode to make it easier is asking for free loot. You don't want to do the work necessary to get the loot, so you want to make it easier. If you're confused by that, then I don't know what to tell you.

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  • For me personally it's about the health of the game mode long term. Making special loot that's affects gameplay (guns mostly) that you can only get by being sweaty kills the mode. We've seen it with D1 trials, we've seen it trials of the nine, D2 Trials before the rework, and now again. The mode is in a constant fight to keep itself relevant. Whilst GM's and raids are in the easiest state they've ever been in trials is getting left behind. The "git gud or git out" mentality is what killed trials every time before and its why the mode is slowly dying again. The mode needs low skill players on mass to keep the better players from leaving. Rewarding the lower skilled players for their time. Even if its 1 adept every 100 matches is how you do that. Having a 1% chance at lighthouse loot is infinitely more than the 0% some players have right now.

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