There was one run we did where we sat there at those things for so long. Not exactly sure which one of us was the one that deserved to be fired for that, maybe it was me, but it probably should have been someone.
They always seemed to have glitched health regen for me. The type where you disrupt them, and they still instantly get back all their health. Those guys really would piss me off to no end
There was one season where they were way over the top with the disrupting. I don't know if its like that all the time because one of the times I tried to do it it wasn't that bad but it was almost like disrupting them didn't work almost at all. I'd like to eventually start doing GMs for real though. Any time I've done them in the past I was kind of just fooling around. I actually think the GM concept is one of the game's real bright spots.
Yeah, a lot of people seem to not like them. I've just really never seen the huge issue with them. It just seems like the game would have something that works like that in PvE. At a certain point that's going to be one of the primary options for how to make something harder.
My thing is I do not like my loadouts decided for me. It makes endgame selections so boring. I just want my creative freedom to use what I want to deal with them, not what they decide I can use.
Other than that, aside from the bugginess of them, I probably wouldn’t mind them as much if I could choose what I want to use.
They have been around for a while and a lot of people seem to dislike not being able to choose what they use in endgame content so maybe there's a different way to raise difficulty levels.
Every time was probably more do to irl time constraints but its still pretty embarrassing. Conqueror is the one seal that I don't have that I'd really like to have though.